From 6d53fc7983a13b65aee3ddd4774ff469fa3106c5 Mon Sep 17 00:00:00 2001 From: Jérémy Zurcher Date: Sun, 9 Nov 2014 01:29:51 +0100 Subject: GameScreen: enable Hud debug on DEBUG --- core/src/ch/asynk/tankontank/screens/GameScreen.java | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'core/src') diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java index 99cfaacf..2eb38102 100644 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java @@ -219,6 +219,15 @@ public class GameScreen implements Screen hudBatch.begin(); ctrl.hud.draw(hudBatch); hudBatch.end(); + + if (DEBUG) { + Gdx.gl.glEnable(GL20.GL_BLEND); + debugShapes.setAutoShapeType(true); + debugShapes.setProjectionMatrix(hudCam.combined); + debugShapes.begin(); + ctrl.hud.drawDebug(debugShapes); + debugShapes.end(); + } } @Override -- cgit v1.2.3