From 068ba938f46d92b44acb2e6ce9fda0e86989b5ca Mon Sep 17 00:00:00 2001 From: Jérémy Zurcher Date: Tue, 15 Dec 2015 11:55:38 +0100 Subject: Factory: fix US_PERSHING values --- core/src/ch/asynk/rustanddust/game/battles/Factory.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'core/src/ch') diff --git a/core/src/ch/asynk/rustanddust/game/battles/Factory.java b/core/src/ch/asynk/rustanddust/game/battles/Factory.java index 5dff7f6c..e0f2b6fb 100644 --- a/core/src/ch/asynk/rustanddust/game/battles/Factory.java +++ b/core/src/ch/asynk/rustanddust/game/battles/Factory.java @@ -121,7 +121,7 @@ public class Factory implements Board.TileBuilder, Disposable u = new Unit(Army.US, id, ut, hq, ace, 1, 7, 10, 1, "us-infantry", "us-head", pawnsAtlas, pawnOverlaysAtlas); break; case US_PERSHING: - u = new Unit(Army.US, id, ut, hq, ace, 3, 10, -1, 2, "us-pershing", "us-head", pawnsAtlas, pawnOverlaysAtlas); + u = new Unit(Army.US, id, ut, hq, ace, 3, 10, -1, 3, "us-pershing", "us-head", pawnsAtlas, pawnOverlaysAtlas); break; case US_PRIEST: ut = UnitType.ARTILLERY; -- cgit v1.2.3