From 718e67d15ca1d3f45121a4eae279f2ecf076629b Mon Sep 17 00:00:00 2001 From: Jérémy Zurcher Date: Thu, 14 Jan 2016 13:53:31 +0100 Subject: InfantryFireAnimation: add missing var init in Shot.set(...) --- .../asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java | 3 +++ 1 file changed, 3 insertions(+) (limited to 'core/src/ch/asynk') diff --git a/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java b/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java index dcf5bd7c..f595f50f 100644 --- a/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java +++ b/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java @@ -47,6 +47,9 @@ public class InfantryFireAnimation implements Disposable, Animation, Pool.Poolab float hit_duration = (FireAnimation.infantryFire.rows * HIT_FRAME_DURATION); this.fired = false; + this.hit = false; + this.completed = false; + this.fire_time = delay; this.hit_time = (this.fire_time + fire_duration); this.end_time = (this.hit_time + hit_duration); -- cgit v1.2.3