From 538e451bb3b222febe03dbb27f3f20cfc9219417 Mon Sep 17 00:00:00 2001 From: Jérémy Zurcher Date: Mon, 28 Dec 2015 18:40:13 +0100 Subject: update FIXME --- core/src/ch/asynk/rustanddust/game/Map.java | 2 +- core/src/ch/asynk/rustanddust/screens/GameCamera.java | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) (limited to 'core/src/ch/asynk') diff --git a/core/src/ch/asynk/rustanddust/game/Map.java b/core/src/ch/asynk/rustanddust/game/Map.java index d3daf1ce..fb08277b 100644 --- a/core/src/ch/asynk/rustanddust/game/Map.java +++ b/core/src/ch/asynk/rustanddust/game/Map.java @@ -38,7 +38,7 @@ public abstract class Map extends Map4Commands { RustAndDust.debug("TurnDone", String.format(" Processed Commands : %d", commandsSize())); - // FIXME do something with these Commands + // FIXME must emit the turn commands commandsClear(); } diff --git a/core/src/ch/asynk/rustanddust/screens/GameCamera.java b/core/src/ch/asynk/rustanddust/screens/GameCamera.java index 0dbcb500..8ca06d5f 100644 --- a/core/src/ch/asynk/rustanddust/screens/GameCamera.java +++ b/core/src/ch/asynk/rustanddust/screens/GameCamera.java @@ -65,7 +65,6 @@ public class GameCamera extends OrthographicCamera hud.x = (hud.y * viewportWidth / viewportHeight); } else if (diff > ZEROF) { // taller than wide - // FIXME fix hud vertical position window.width = screenWidth; window.height = java.lang.Math.min((screenWidth * viewportAspect / zoom), screenHeight); window.x = 0f; -- cgit v1.2.3