From a52a736fcc0025847ffe6647db7c64f4e31b4799 Mon Sep 17 00:00:00 2001 From: Jérémy Zurcher Date: Fri, 3 Oct 2014 10:17:11 +0200 Subject: GameState: remove drag(float dx, float dy) and clean up --- core/src/ch/asynk/tankontank/screens/GameScreen.java | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'core/src/ch/asynk/tankontank/screens') diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java index 41f4be6d..9e3bff51 100644 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java @@ -144,10 +144,8 @@ public class GameScreen implements Screen float deltaX = ((x - dragPos.x) * cam.zoom * screenToWorld.x); float deltaY = ((dragPos.y - y) * cam.zoom * screenToWorld.y); dragPos.set(x, y); - if (!ctrl.drag(deltaX, deltaY)) { - cam.translate(-deltaX, -deltaY, 0); - clampCameraPos(); - } + cam.translate(-deltaX, -deltaY, 0); + clampCameraPos(); return true; } @Override -- cgit v1.2.3