From f3e66547b54f1721b23fdc771c9dbf1f38c757ef Mon Sep 17 00:00:00 2001 From: Jérémy Zurcher Date: Sat, 22 Nov 2014 22:57:25 +0100 Subject: Map,SoundAnimation: use config.fxVolume --- core/src/ch/asynk/tankontank/game/Map.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'core/src/ch/asynk/tankontank/game') diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index f78e4992..94ba3340 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -242,7 +242,7 @@ public abstract class Map extends Board moveableUnits.remove(unit); activatedUnits.add(unit); sound = moveSound; - soundId = sound.play(1.0f); + soundId = sound.play(ctrl.cfg.fxVolume); return moveableUnits.size(); } @@ -260,7 +260,7 @@ public abstract class Map extends Board { TankOnTank.debug("animation done"); if (soundId >= 0) - addAnimation( SoundAnimation.get(SoundAnimation.Action.FADE_OUT, sound, soundId, 0.5f)); + addAnimation( SoundAnimation.get(SoundAnimation.Action.FADE_OUT, sound, soundId, ctrl.cfg.fxVolume, 0.5f)); soundId = -1; ctrl.animationDone(); } @@ -335,7 +335,7 @@ public abstract class Map extends Board seq.addAnimation(notifyDoneAnimation(target)); addAnimation(seq); sound = engagementSound; - sound.play(1.0f); + sound.play(ctrl.cfg.fxVolume); } public boolean engageUnit(Unit unit, final Unit target) -- cgit v1.2.3