From d065bc534df0b906478110f10448cfcc1dbf28df Mon Sep 17 00:00:00 2001 From: Jérémy Zurcher Date: Thu, 19 Feb 2015 22:21:53 +0100 Subject: PromoteAnimation: is now a bouncing sin --- core/src/ch/asynk/tankontank/game/Map.java | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'core/src/ch/asynk/tankontank/game') diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index 7d22dd81..b1213f6c 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -311,12 +311,11 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS private int promoteUnit(final Unit unit, final Player player) { - // FIXME promoteUnit : ctrl.mapTouch. is not network safe activatedUnits.add(unit); Hex hex = unit.getHex(); AnimationSequence seq = AnimationSequence.get(2); - seq.addAnimation(PromoteAnimation.get((unit.getArmy() == Army.US), ctrl.mapTouch.x, ctrl.mapTouch.y, hex.getX(), hex.getY(), ctrl.cfg.fxVolume)); + seq.addAnimation(PromoteAnimation.get((unit.getArmy() == Army.US), hex.getX(), hex.getY(), ctrl.cfg.fxVolume)); seq.addAnimation ( RunnableAnimation.get(unit, new Runnable() { @Override public void run() { -- cgit v1.2.3