From a6cab36024b954d4aaf260d0c0ac24ab7044f8f9 Mon Sep 17 00:00:00 2001 From: Jérémy Zurcher Date: Mon, 10 Nov 2014 11:53:05 +0100 Subject: Pawn,Unit: fix the way the Unit is marked has moved --- core/src/ch/asynk/tankontank/game/Unit.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'core/src/ch/asynk/tankontank/game') diff --git a/core/src/ch/asynk/tankontank/game/Unit.java b/core/src/ch/asynk/tankontank/game/Unit.java index 3e5052e2..e97ff2ff 100644 --- a/core/src/ch/asynk/tankontank/game/Unit.java +++ b/core/src/ch/asynk/tankontank/game/Unit.java @@ -205,7 +205,7 @@ public class Unit extends HeadedPawn TankOnTank.debug(move.toString()); if (move.cost > mpLeft) TankOnTank.debug("ERROR: Movement point exceeded: " + move.cost + "/" + mpLeft + " please report"); - if (!move.entryMove) { + if (move.isComplete()) { hasMoved = true; } mpLeft -= move.cost; -- cgit v1.2.3