From 575e91afd929dfd12ffd1eec70b468f22450746b Mon Sep 17 00:00:00 2001 From: Jérémy Zurcher Date: Wed, 21 Jan 2015 23:34:03 +0100 Subject: StateWithdraw: fix rotation move detection --- core/src/ch/asynk/tankontank/game/states/StateWithdraw.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'core/src/ch/asynk/tankontank/game') diff --git a/core/src/ch/asynk/tankontank/game/states/StateWithdraw.java b/core/src/ch/asynk/tankontank/game/states/StateWithdraw.java index df2e0ce2..43c38ccc 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateWithdraw.java +++ b/core/src/ch/asynk/tankontank/game/states/StateWithdraw.java @@ -49,7 +49,8 @@ public class StateWithdraw extends StateCommon Zone exitZone = ctrl.battle.getExitZone(unit); Hex hex = unit.getHex(); - if (selectedHex == hex) + // rotation + if (map.pathBuilder.to == null) map.pathBuilder.build(hex); Hex exitHex = (Hex) map.pathBuilder.to; -- cgit v1.2.3