From 498259468be4e9f73319c9a63fb1782e8bbe5088 Mon Sep 17 00:00:00 2001 From: Jérémy Zurcher Date: Sat, 22 Nov 2014 20:20:43 +0100 Subject: rename pawn tile atlases to unit hex --- core/src/ch/asynk/tankontank/game/battles/Factory.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'core/src/ch/asynk/tankontank/game') diff --git a/core/src/ch/asynk/tankontank/game/battles/Factory.java b/core/src/ch/asynk/tankontank/game/battles/Factory.java index f93a58f3..b0020fbd 100644 --- a/core/src/ch/asynk/tankontank/game/battles/Factory.java +++ b/core/src/ch/asynk/tankontank/game/battles/Factory.java @@ -56,9 +56,9 @@ public class Factory implements Board.TileBuilder, Disposable public void assetsLoaded() { this.hudAtlas = game.manager.get("data/hud.atlas", TextureAtlas.class); - this.pawnsAtlas = game.manager.get("data/pawns.atlas", TextureAtlas.class); - this.pawnOverlaysAtlas = game.manager.get("data/pawn-overlays.atlas", TextureAtlas.class); - this.tileOverlaysAtlas = game.manager.get("data/tile-overlays.atlas", TextureAtlas.class); + this.pawnsAtlas = game.manager.get("data/units.atlas", TextureAtlas.class); + this.pawnOverlaysAtlas = game.manager.get("data/unit-overlays.atlas", TextureAtlas.class); + this.tileOverlaysAtlas = game.manager.get("data/hex-overlays.atlas", TextureAtlas.class); } @Override -- cgit v1.2.3