From 3cd7596919dc6f12a6cd0884e5a2fe383e30c959 Mon Sep 17 00:00:00 2001 From: Jérémy Zurcher Date: Thu, 27 Nov 2014 09:06:54 +0100 Subject: ShotAnimation,Map: resetAll() -> resetSound() called just before building animations --- core/src/ch/asynk/tankontank/game/Map.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'core/src/ch/asynk/tankontank/game') diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index 7d3cba33..95499385 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -190,7 +190,6 @@ public abstract class Map extends Board public int animationsDone() { - ShotAnimation.resetAll(); if (animationClosure != null) { addAnimation(animationClosure); animationClosure = null; @@ -336,6 +335,7 @@ public abstract class Map extends Board public void addEngagementAnimation(Unit target) { + ShotAnimation.resetSound(); Hex to = target.getHex(); for (Unit u : activatedUnits) { Hex from = u.getHex(); -- cgit v1.2.3