From efabbccea93ea662a7f31301be11cbf2e2d67ad7 Mon Sep 17 00:00:00 2001 From: Jérémy Zurcher Date: Sat, 26 Dec 2015 23:30:38 +0100 Subject: StateRotate: hide move assists on enter if option is off --- core/src/ch/asynk/rustanddust/game/states/StateRotate.java | 2 ++ 1 file changed, 2 insertions(+) (limited to 'core/src/ch/asynk/rustanddust/game') diff --git a/core/src/ch/asynk/rustanddust/game/states/StateRotate.java b/core/src/ch/asynk/rustanddust/game/states/StateRotate.java index 0331cdba..fece24de 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateRotate.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateRotate.java @@ -14,6 +14,8 @@ public class StateRotate extends StateCommon @Override public void enter(StateType prevState) { + if (!cfg.showMoveAssists) map.unitsMoveableHide(); + if (activeUnit == null) activeUnit = selectedUnit; if (to == null) -- cgit v1.2.3