From c92e902364a3e7549f61ba5a29bf9c9fca429305 Mon Sep 17 00:00:00 2001 From: Jérémy Zurcher Date: Wed, 17 Feb 2016 17:18:05 +0100 Subject: StateDeployment,Ctrl: call unitDeployed() { battle.actionDone(); } after each unit deployed --- core/src/ch/asynk/rustanddust/game/states/StateDeployment.java | 2 ++ 1 file changed, 2 insertions(+) (limited to 'core/src/ch/asynk/rustanddust/game/states') diff --git a/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java b/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java index 516c0589..a209b877 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java @@ -125,5 +125,7 @@ public class StateDeployment extends StateCommon ctrl.hud.playerInfo.unitDock.show(); if (ctrl.battle.isDeploymentDone()) ctrl.hud.askEndDeployment(); + else + ctrl.unitDeployed(); } } -- cgit v1.2.3