From fe4be61e3985ae3739237cfecb16dcb8fa79551e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Wed, 29 Oct 2014 16:24:24 +0100 Subject: update TODO --- TODO | 16 +++------------- 1 file changed, 3 insertions(+), 13 deletions(-) diff --git a/TODO b/TODO index 4509a39..651116a 100644 --- a/TODO +++ b/TODO @@ -1,28 +1,18 @@ Tile: - + a center (Vector2) to position overlays and center pawns on it - + multiple overlays (path,attack,wrecked,special terrains) centered on it - + a stack of pawn - automatic overlays to show unit stack depth - Pawn: - + a position (Vector3) to position overlays - + an image - + multiple overlays centered on it - + prevPosition to revert last move - + - Board: - support different grid direction Board.Orientation offset inverted even/odd row scheme + - merge SearchBoard with Board ?? Game: - End Turn button in Select State - attack - infantry move after won fight - add options to hide moves/targets/assists even in action - -Hex, Unit: - - Hex overlays should be static terrain - - Unit Overlay should be selected, move, attack, attack assisst, has moved, has fired ... + - HUD position left/right -- cgit v1.1-2-g2b99