From f734dd5230921f1e42a8c102c8974f49e0803935 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= <jeremy@asynk.ch>
Date: Wed, 21 Jan 2015 22:40:02 +0100
Subject: StateExit -> StateWithdraw

---
 core/src/ch/asynk/tankontank/game/Ctrl.java        | 10 +--
 core/src/ch/asynk/tankontank/game/State.java       |  2 +-
 .../ch/asynk/tankontank/game/states/StateExit.java | 71 ----------------------
 .../ch/asynk/tankontank/game/states/StateMove.java |  6 +-
 .../tankontank/game/states/StateWithdraw.java      | 71 ++++++++++++++++++++++
 5 files changed, 80 insertions(+), 80 deletions(-)
 delete mode 100644 core/src/ch/asynk/tankontank/game/states/StateExit.java
 create mode 100644 core/src/ch/asynk/tankontank/game/states/StateWithdraw.java

diff --git a/core/src/ch/asynk/tankontank/game/Ctrl.java b/core/src/ch/asynk/tankontank/game/Ctrl.java
index 4ca116f..09b5c5d 100644
--- a/core/src/ch/asynk/tankontank/game/Ctrl.java
+++ b/core/src/ch/asynk/tankontank/game/Ctrl.java
@@ -16,7 +16,7 @@ import ch.asynk.tankontank.game.states.StateBreak;
 import ch.asynk.tankontank.game.states.StateAnimation;
 import ch.asynk.tankontank.game.states.StateReinforcement;
 import ch.asynk.tankontank.game.states.StateDeployment;
-import ch.asynk.tankontank.game.states.StateExit;
+import ch.asynk.tankontank.game.states.StateWithdraw;
 
 public class Ctrl implements Disposable
 {
@@ -43,7 +43,7 @@ public class Ctrl implements Disposable
     private State animationState;
     private State reinforcementState;
     private State deploymentState;
-    private State exitState;
+    private State withdrawState;
 
     private int animationCount = 0;
 
@@ -74,7 +74,7 @@ public class Ctrl implements Disposable
         this.animationState = new StateAnimation();
         this.reinforcementState = new StateReinforcement();
         this.deploymentState = new StateDeployment();
-        this.exitState = new StateExit();
+        this.withdrawState = new StateWithdraw();
 
         this.state = selectState;
         this.stateType = StateType.DONE;
@@ -229,8 +229,8 @@ public class Ctrl implements Disposable
             case BREAK:
                 this.state = breakState;
                 break;
-            case ESCAPE:
-                this.state = exitState;
+            case WITHDRAW:
+                this.state = withdrawState;
                 break;
             case ANIMATION:
                 this.blockMap = true;
diff --git a/core/src/ch/asynk/tankontank/game/State.java b/core/src/ch/asynk/tankontank/game/State.java
index 76f5b99..efbf7f9 100644
--- a/core/src/ch/asynk/tankontank/game/State.java
+++ b/core/src/ch/asynk/tankontank/game/State.java
@@ -12,7 +12,7 @@ public interface State
         ANIMATION,
         REINFORCEMENT,
         DEPLOYMENT,
-        ESCAPE,
+        WITHDRAW,
         ABORT,
         DONE
     };
diff --git a/core/src/ch/asynk/tankontank/game/states/StateExit.java b/core/src/ch/asynk/tankontank/game/states/StateExit.java
deleted file mode 100644
index f8edf03..0000000
--- a/core/src/ch/asynk/tankontank/game/states/StateExit.java
+++ /dev/null
@@ -1,71 +0,0 @@
-package ch.asynk.tankontank.game.states;
-
-import ch.asynk.tankontank.game.Zone;
-import ch.asynk.tankontank.game.Hex;
-import ch.asynk.tankontank.game.Unit;
-
-public class StateExit extends StateCommon
-{
-    @Override
-    public void enter(StateType prevState)
-    {
-        ctrl.hud.askExitBoard();
-    }
-
-    @Override
-    public void leave(StateType nextState)
-    {
-    }
-
-    @Override
-    public StateType abort()
-    {
-        return StateType.MOVE;
-    }
-
-    @Override
-    public StateType execute()
-    {
-        if (activeUnit == null)
-            activeUnit = selectedUnit;
-
-        ctrl.setAnimationCount(1);
-        ctrl.setAfterAnimationState(escape(activeUnit));
-        return StateType.ANIMATION;
-    }
-
-    @Override
-    public void touchDown()
-    {
-    }
-
-    @Override
-    public void touchUp()
-    {
-    }
-
-    private StateType escape(Unit unit)
-    {
-        Zone exitZone = ctrl.battle.getExitZone(unit);
-        Hex hex = unit.getHex();
-
-        if (selectedHex == hex)
-            map.pathBuilder.build(hex);
-
-        Hex exitHex = (Hex) map.pathBuilder.to;
-        if (!exitZone.contains(exitHex))
-            throw new RuntimeException(String.format("%s not in exitZone", exitHex));
-
-        map.pathBuilder.setExit(exitZone.orientation);
-
-        unit.hideMoveable();
-        if (to != null)
-            map.hidePath(to);
-        map.hidePossibleMoves();
-        map.unselectHex(hex);
-
-        if (map.exitBoard(unit) > 0)
-            return StateType.MOVE;
-        return StateType.DONE;
-    }
-}
diff --git a/core/src/ch/asynk/tankontank/game/states/StateMove.java b/core/src/ch/asynk/tankontank/game/states/StateMove.java
index 27bc6af..f81035d 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateMove.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateMove.java
@@ -14,7 +14,7 @@ public class StateMove extends StateCommon
                 ((map.activatedUnits.size() > 0) ? Buttons.DONE.b : 0)
                 | (ctrl.cfg.canCancel ? Buttons.ABORT.b : 0));
 
-        if (prevState == StateType.ESCAPE) {
+        if (prevState == StateType.WITHDRAW) {
             if (map.pathBuilder.size() == 1)
                 ctrl.setState(StateType.ROTATE);
             return;
@@ -49,7 +49,7 @@ public class StateMove extends StateCommon
     @Override
     public void leave(StateType nextState)
     {
-        if (nextState == StateType.ESCAPE)
+        if (nextState == StateType.WITHDRAW)
             return;
 
         // hide all but assists : want them when in rotation
@@ -188,7 +188,7 @@ public class StateMove extends StateCommon
             return false;
         if ((unit.getHex() != hex) && !map.pathBuilder.canExit(exitZone.orientation))
             return false;
-        ctrl.setState(StateType.ESCAPE);
+        ctrl.setState(StateType.WITHDRAW);
         return true;
     }
 }
diff --git a/core/src/ch/asynk/tankontank/game/states/StateWithdraw.java b/core/src/ch/asynk/tankontank/game/states/StateWithdraw.java
new file mode 100644
index 0000000..20ba80d
--- /dev/null
+++ b/core/src/ch/asynk/tankontank/game/states/StateWithdraw.java
@@ -0,0 +1,71 @@
+package ch.asynk.tankontank.game.states;
+
+import ch.asynk.tankontank.game.Zone;
+import ch.asynk.tankontank.game.Hex;
+import ch.asynk.tankontank.game.Unit;
+
+public class StateWithdraw extends StateCommon
+{
+    @Override
+    public void enter(StateType prevState)
+    {
+        ctrl.hud.askExitBoard();
+    }
+
+    @Override
+    public void leave(StateType nextState)
+    {
+    }
+
+    @Override
+    public StateType abort()
+    {
+        return StateType.MOVE;
+    }
+
+    @Override
+    public StateType execute()
+    {
+        if (activeUnit == null)
+            activeUnit = selectedUnit;
+
+        ctrl.setAnimationCount(1);
+        ctrl.setAfterAnimationState(escape(activeUnit));
+        return StateType.ANIMATION;
+    }
+
+    @Override
+    public void touchDown()
+    {
+    }
+
+    @Override
+    public void touchUp()
+    {
+    }
+
+    private StateType escape(Unit unit)
+    {
+        Zone exitZone = ctrl.battle.getExitZone(unit);
+        Hex hex = unit.getHex();
+
+        if (selectedHex == hex)
+            map.pathBuilder.build(hex);
+
+        Hex exitHex = (Hex) map.pathBuilder.to;
+        if (!exitZone.contains(exitHex))
+            throw new RuntimeException(String.format("%s not in exitZone", exitHex));
+
+        map.pathBuilder.setExit(exitZone.orientation);
+
+        unit.hideMoveable();
+        if (to != null)
+            map.hidePath(to);
+        map.hidePossibleMoves();
+        map.unselectHex(hex);
+
+        if (map.exitBoard(unit) > 0)
+            return StateType.MOVE;
+        return StateType.DONE;
+    }
+}
-- 
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