From e8da76fb808ce27ccad32982ef4f48b482c28789 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Fri, 21 Nov 2014 17:08:41 +0100 Subject: BattleStabToTheFlank: fix unit entry orientation --- core/src/ch/asynk/tankontank/game/battles/BattleStabToTheFlank.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleStabToTheFlank.java b/core/src/ch/asynk/tankontank/game/battles/BattleStabToTheFlank.java index f529d4b..1f9ef72 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleStabToTheFlank.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleStabToTheFlank.java @@ -95,7 +95,7 @@ public class BattleStabToTheFlank extends BattleCommon // hex rows D-I Zone geEntry = new Zone(map, 57); - geEntry.orientation = Orientation.NORTH_WEST; + geEntry.orientation = Orientation.NORTH; for (int i = 3; i < 12; i++) geEntry.add(map.getHex(i, 5)); for (int i = 2; i < 12; i++) @@ -126,7 +126,7 @@ public class BattleStabToTheFlank extends BattleCommon // hex rows A-B Zone usEntry = new Zone(map, 19); - usEntry.orientation = Orientation.SOUTH; + usEntry.orientation = Orientation.SOUTH_EAST; for (int i = 4; i < 13; i++) { usEntry.add(map.getHex(i, 8)); usEntry.add(map.getHex(i, 7)); -- cgit v1.1-2-g2b99