From dc688c7dfe946fc2672624a362960662b291d99b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Thu, 19 Feb 2015 23:51:28 +0100 Subject: StatePromote: must go through DONE state to burn down 1 AP --- core/src/ch/asynk/tankontank/game/states/StatePromote.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/ch/asynk/tankontank/game/states/StatePromote.java b/core/src/ch/asynk/tankontank/game/states/StatePromote.java index 1950847..81d6d7e 100644 --- a/core/src/ch/asynk/tankontank/game/states/StatePromote.java +++ b/core/src/ch/asynk/tankontank/game/states/StatePromote.java @@ -7,10 +7,10 @@ public class StatePromote extends StateCommon @Override public void enter(StateType prevState) { - map.promoteUnit(selectedUnit); ctrl.setAnimationCount(1); - ctrl.setAfterAnimationState(StateType.SELECT); + ctrl.setAfterAnimationState(StateType.DONE); ctrl.setState(StateType.ANIMATION); + map.promoteUnit(selectedUnit); } @Override -- cgit v1.1-2-g2b99