From c4d43b7a87bab33f1486af3d6ace82750026d0f9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Fri, 3 Oct 2014 18:04:59 +0200 Subject: GameStateDirection: do not select after move --- core/src/ch/asynk/tankontank/game/GameStateDirection.java | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/core/src/ch/asynk/tankontank/game/GameStateDirection.java b/core/src/ch/asynk/tankontank/game/GameStateDirection.java index 995f9ab..1fefb3b 100644 --- a/core/src/ch/asynk/tankontank/game/GameStateDirection.java +++ b/core/src/ch/asynk/tankontank/game/GameStateDirection.java @@ -34,10 +34,8 @@ public class GameStateDirection extends GameStateCommon } } - if (o != Orientation.KEEP) { - selectHex(); + if (o != Orientation.KEEP) map.movePawn(pawn, o); - } map.enableFinalPath(hex, false); map.resetPaths(); ctrl.setState(State.NONE, false); -- cgit v1.1-2-g2b99