From c2ff68f2c67d08dbf2b62b26e532e98676584654 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Sat, 29 Nov 2014 02:34:14 +0100 Subject: StateRotate: do not show ABORT button if only 1 unit is moveable --- core/src/ch/asynk/tankontank/game/states/StateRotate.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/ch/asynk/tankontank/game/states/StateRotate.java b/core/src/ch/asynk/tankontank/game/states/StateRotate.java index 8b53221..f15b360 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateRotate.java +++ b/core/src/ch/asynk/tankontank/game/states/StateRotate.java @@ -14,7 +14,7 @@ public class StateRotate extends StateCommon @Override public void enter(StateType prevState) { - ctrl.hud.actionButtons.show(ctrl.cfg.canCancel ? Buttons.ABORT.b : 0); + ctrl.hud.actionButtons.show((ctrl.cfg.canCancel && (map.moveableUnits.size() > 1))? Buttons.ABORT.b : 0); if (activeUnit == null) activeUnit = selectedUnit; -- cgit v1.1-2-g2b99