From 8a34706f23f479eead58a393c27e6a56eb3bcd4b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Mon, 21 Dec 2015 21:17:32 +0100 Subject: PathBuilder: always search for path even if distance is < 2, to check for objectives --- core/src/ch/asynk/rustanddust/engine/PathBuilder.java | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) diff --git a/core/src/ch/asynk/rustanddust/engine/PathBuilder.java b/core/src/ch/asynk/rustanddust/engine/PathBuilder.java index 518a2d3..f53516c 100644 --- a/core/src/ch/asynk/rustanddust/engine/PathBuilder.java +++ b/core/src/ch/asynk/rustanddust/engine/PathBuilder.java @@ -107,15 +107,7 @@ public class PathBuilder implements Disposable this.to = to; // from and to are not part of the path this.distance = board.distance(from, to); - if (distance < 2) { - Orientation o = Orientation.fromMove(to.col, to.row, from.col, from.row); - Path path = Path.get(0); - path.roadMarch = to.road(o); - path.cost = to.costFrom(pawn, o); - paths.add(path); - } else { - findAllPaths(from, pawn.getMovementPoints(), 0, true); - } + findAllPaths(from, pawn.getMovementPoints(), 0, true); // printToErr("paths", paths); stack.clear(); -- cgit v1.1-2-g2b99