From 8105a5a9d4f617df6cbccc22d895cda31f6d33d6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Tue, 8 Dec 2015 20:08:55 +0100 Subject: remove useless MapRules --- .../ch/asynk/rustanddust/game/battles/Map00.java | 2 +- .../asynk/rustanddust/game/battles/MapRules.java | 117 --------------------- 2 files changed, 1 insertion(+), 118 deletions(-) delete mode 100644 core/src/ch/asynk/rustanddust/game/battles/MapRules.java diff --git a/core/src/ch/asynk/rustanddust/game/battles/Map00.java b/core/src/ch/asynk/rustanddust/game/battles/Map00.java index da1b664..db126cf 100644 --- a/core/src/ch/asynk/rustanddust/game/battles/Map00.java +++ b/core/src/ch/asynk/rustanddust/game/battles/Map00.java @@ -6,7 +6,7 @@ import ch.asynk.rustanddust.engine.Orientation; import ch.asynk.rustanddust.game.Map; import ch.asynk.rustanddust.game.Hex; -public class Map00 extends MapRules +public class Map00 extends Map { public Map00(final RustAndDust game, String map, String hex) { diff --git a/core/src/ch/asynk/rustanddust/game/battles/MapRules.java b/core/src/ch/asynk/rustanddust/game/battles/MapRules.java deleted file mode 100644 index 89af8bd..0000000 --- a/core/src/ch/asynk/rustanddust/game/battles/MapRules.java +++ /dev/null @@ -1,117 +0,0 @@ -package ch.asynk.rustanddust.game.battles; - -import ch.asynk.rustanddust.RustAndDust; - -import ch.asynk.rustanddust.game.Map; -import ch.asynk.rustanddust.game.Unit; -import ch.asynk.rustanddust.game.Engagement; - -abstract public class MapRules extends Map -{ - public MapRules(final RustAndDust game, String map, String hex) - { - super(game, map, hex); - } - - @Override - public void init() - { - actionDone(); - } - - @Override - public void turnDone() - { - RustAndDust.debug("TurnDone", String.format(" Processed Commands : %d", commandsSize())); - - if (objectives.modifiedCount() > 0) - throw new RuntimeException("objectives not cleared"); - - // FIXME do something with these Commands - commandsClear(); - } - - @Override - public void actionDone() - { - objectives.forget(); - } - - @Override - protected int engagementCost(Engagement e) - { - if ((activatedUnits.size() == 1) && e.attacker.isA(Unit.UnitType.AT_GUN) && e.defender.isHardTarget()) - return 0; - return 1; - } - - @Override - protected void resolveEngagement(Engagement e) - { - int dice = e.d1 + e.d2; - - int distance = 0; - boolean mayReroll = false; - boolean night = meteorology.isNight(); - boolean flankAttack = false; - boolean terrainBonus = true; - - for (Unit unit : activatedUnits) { - if (unit != e.attacker) - e.addAssist(unit); - if (unit.isAce()) - mayReroll = true; - if (unit.isFlankAttack()) - flankAttack = true; - if (unit.preventDefenseOn(e.defender.getTile())) - terrainBonus = false; - if (night) { - if (distance < unit.attackDistance()) - distance = unit.attackDistance(); - } - } - - int cnt = activatedUnits.size(); - int def = e.defender.getDefense(e.attacker.getTile()); - int flk = (flankAttack ? Unit.FLANK_ATTACK_BONUS : 0); - int tdf = (terrainBonus ? e.defender.getTile().defense() : 0); - int wdf = 0; - if (night) { - if (distance > 3) - wdf = 3; - else if (distance > 2) - wdf = 2; - else if (distance > 1) - wdf = 1; - } - int s1 = (dice + cnt + flk); - int s2 = (def + tdf + wdf); - - boolean success = false; - if (dice == 2) { - success = false; - } else if (dice == 12) { - success = true; - } else { - success = (s1 >= s2); - } - if (!success && mayReroll) { - dice = e.d3 + e.d4; - s1 = (dice + cnt + flk); - if (dice == 2) { - success = false; - } else if (dice == 12) { - success = true; - } else { - success = (s1 >= s2); - } - } else { - e.d3 = 0; - e.d4 = 0; - } - - e.set(cnt, flk, def, tdf, wdf); - e.success = success; - } - -} -- cgit v1.1-2-g2b99