From 7edb4a365217ac1b1855b33a00b78d4dfbc88887 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Wed, 11 May 2016 16:00:44 +0200 Subject: update www --- rustanddust.ch/game-resume-menu-small.png | Bin 0 -> 572446 bytes rustanddust.ch/game-resume-menu.png | Bin 0 -> 1429496 bytes rustanddust.ch/game-select-menu-small.png | Bin 0 -> 550010 bytes rustanddust.ch/game-select-menu.png | Bin 0 -> 1357542 bytes rustanddust.ch/index.html | 18 +++++++++++++++++- 5 files changed, 17 insertions(+), 1 deletion(-) create mode 100644 rustanddust.ch/game-resume-menu-small.png create mode 100644 rustanddust.ch/game-resume-menu.png create mode 100644 rustanddust.ch/game-select-menu-small.png create mode 100644 rustanddust.ch/game-select-menu.png diff --git a/rustanddust.ch/game-resume-menu-small.png b/rustanddust.ch/game-resume-menu-small.png new file mode 100644 index 0000000..ab01207 Binary files /dev/null and b/rustanddust.ch/game-resume-menu-small.png differ diff --git a/rustanddust.ch/game-resume-menu.png b/rustanddust.ch/game-resume-menu.png new file mode 100644 index 0000000..0ac8b96 Binary files /dev/null and b/rustanddust.ch/game-resume-menu.png differ diff --git a/rustanddust.ch/game-select-menu-small.png b/rustanddust.ch/game-select-menu-small.png new file mode 100644 index 0000000..e6082b6 Binary files /dev/null and b/rustanddust.ch/game-select-menu-small.png differ diff --git a/rustanddust.ch/game-select-menu.png b/rustanddust.ch/game-select-menu.png new file mode 100644 index 0000000..b7b3040 Binary files /dev/null and b/rustanddust.ch/game-select-menu.png differ diff --git a/rustanddust.ch/index.html b/rustanddust.ch/index.html index 307e86d..a97f599 100644 --- a/rustanddust.ch/index.html +++ b/rustanddust.ch/index.html @@ -46,6 +46,8 @@
  1. Main Options
  2. Play Options
  3. +
  4. Game Select
  5. +
  6. Game Resume
  • Rules @@ -81,6 +83,18 @@
  • Scenario : to choose which battelfield you are going to play on.
  • Battle Objectivet : to consult the battle description and victory conditions.
  • +

    Game Select:

    +
    + +

    Game Resume:

    +
    +
    @@ -109,6 +123,8 @@
  • select the destination hex.
  • select the final orientation of your unit.
  • +

    On very rare occasions, you might be asked to specify the path you want to follow when for example you can pass over one of two Objectives.

    +

    To cancel the action, select your combat leading unit again.

    Moving a unit costs you 1 AP.

    @@ -123,7 +139,7 @@ Friendly units that can fire and have a clear line of sight to the selected target can assist you.
    Artillery units can assist even if they don't have a clear line of sight to the target.
    Infantry units nullify the defense bonus when attacking to a town.
    - Soft targets have 2 defense values, the higher being used when the are in hills, woods or town hex.

    + Soft targets have 2 defense values, the higher being used when the are on hills, woods or town hex.

    You destroy the target if: 2d6 + #engaged units + bonuses >= defense + bonuses.

    To perform a combat: