From 7177b519162874e81de863d18cfca424ca88f726 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Wed, 17 Dec 2014 17:38:32 +0100 Subject: BattleTest: improve a lot --- .../asynk/tankontank/game/battles/BattleTest.java | 46 ++++++++++++++++++---- 1 file changed, 39 insertions(+), 7 deletions(-) diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleTest.java b/core/src/ch/asynk/tankontank/game/battles/BattleTest.java index 08ef284..dd73c66 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleTest.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleTest.java @@ -17,7 +17,7 @@ public class BattleTest extends BattleCommon public BattleTest(Factory factory) { super(factory); - name = "Engagement Test"; + name = "*** Test ***"; } @Override @@ -29,7 +29,12 @@ public class BattleTest extends BattleCommon @Override public Player getPlayer() { - return usPlayer; + if (!gePlayer.isDeploymentDone()) + return gePlayer; + + if (gePlayer.getTurnDone() == usPlayer.getTurnDone()) + return usPlayer; + return gePlayer; } @Override @@ -39,29 +44,55 @@ public class BattleTest extends BattleCommon } @Override - public boolean deploymentDone(Player player) + public Player checkVictory(Ctrl ctrl) { - return true; + if (usPlayer.getTurnDone() > 2) + return usPlayer; + return null; } @Override - public Player checkVictory(Ctrl ctrl) + public boolean getReinforcement(Ctrl ctrl, Map map) { - return null; + if (ctrl.player.is(Army.GE)) + return false; + if (ctrl.player.getCurrentTurn() != 2) + return false; + + Zone usEntry = new Zone(map, 1); + usEntry.allowedMoves = (Orientation.SOUTH.s | Orientation.SOUTH_EAST.s | Orientation.SOUTH_WEST.s); + usEntry.add(map.getHex(12, 6)); + addEntryZone(usEntry); + addReinforcement(usPlayer, usEntry, UnitId.US_SHERMAN); + + return true; } private Unit setUnit(Map map, Player player, UnitId unitId, int col, int row, Orientation orientation) { Unit u = factory.getUnit(unitId); player.addUnit(u); - map.setPawnOnto(u, map.getHex(col, row), orientation); + map.enterBoard(u, map.getHex(col, row), orientation); return u; } @Override public void setup(Ctrl ctrl, Map map) { + map.addObjective(6, 4, Army.NONE); + map.addHoldObjective(5, 3, Army.NONE); + setUnit(map, gePlayer, UnitId.GE_TIGER, 6, 4, Orientation.NORTH); + Zone geEntry = new Zone(map, 6); + geEntry.orientation = Orientation.NORTH; + geEntry.add(map.getHex(1, 2)); + geEntry.add(map.getHex(1, 1)); + geEntry.add(map.getHex(3, 3)); + geEntry.add(map.getHex(3, 4)); + geEntry.add(map.getHex(4, 0)); + geEntry.add(map.getHex(5, 0)); + addEntryZone(geEntry); + addReinforcement(gePlayer, geEntry, UnitId.GE_AT_GUN); usPlayer.casualty(factory.getUnit(UnitId.US_SHERMAN_HQ)); setUnit(map, usPlayer, UnitId.US_PRIEST, 10, 8, Orientation.SOUTH_EAST); @@ -70,5 +101,6 @@ public class BattleTest extends BattleCommon setUnit(map, usPlayer, UnitId.US_WOLVERINE, 9, 7, Orientation.SOUTH_EAST); setUnit(map, usPlayer, UnitId.US_SHERMAN, 6, 6, Orientation.NORTH_EAST); setUnit(map, usPlayer, UnitId.US_INFANTRY, 5, 3, Orientation.NORTH_WEST); + usPlayer.turnEnd(); } } -- cgit v1.1-2-g2b99