From 5ccf29d10c6370710a98fee3d7d8e26ba9051965 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Fri, 14 Nov 2014 11:57:38 +0100 Subject: StateReinforcement: coding style --- core/src/ch/asynk/tankontank/game/states/StateReinforcement.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java b/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java index 9025c2f..db47eb6 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java +++ b/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java @@ -61,7 +61,8 @@ public class StateReinforcement extends StateCommon private void changeUnit(Unit unit) { activeUnit = unit; - if (entryPoint != null) entryPoint.enable(Hex.AREA, false); + if (entryPoint != null) + entryPoint.enable(Hex.AREA, false); entryPoint = ctrl.battle.getEntryPoint(activeUnit); entryPoint.enable(Hex.AREA, true); ctrl.hud.actionButtons.show(((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0)); -- cgit v1.1-2-g2b99