From 59dd821339a58e4d4cd50b6ffa7e6149eea9acd5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Fri, 31 Oct 2014 15:51:42 +0100 Subject: StateMove: must call map.possiblePaths.clear() on enter --- core/src/ch/asynk/tankontank/game/states/StateMove.java | 1 + 1 file changed, 1 insertion(+) diff --git a/core/src/ch/asynk/tankontank/game/states/StateMove.java b/core/src/ch/asynk/tankontank/game/states/StateMove.java index 89d7535..f1e09f8 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateMove.java +++ b/core/src/ch/asynk/tankontank/game/states/StateMove.java @@ -12,6 +12,7 @@ public class StateMove extends StateCommon boolean moreThanOne = ((map.moveablePawns.size() + map.activatedPawns.size()) > 1); ctrl.hud.show(false, true, true, false, moreThanOne, ctrl.cfg.canCancel); ctrl.hud.moveBtn.setOn(); + map.possiblePaths.clear(); if (fromSelect) { // use selectedHex and selectedUnit -- cgit v1.1-2-g2b99