From 5114770988dc15fe245cd9d0439468f4664134bf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Mon, 29 Feb 2016 06:53:47 +0100 Subject: Solo: processTurn() save orders only into turns table --- core/src/ch/asynk/rustanddust/game/ctrl/Solo.java | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java index ce52756..212e5ad 100644 --- a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java +++ b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java @@ -36,7 +36,7 @@ public class Solo extends Ctrl @Override protected void processTurn() { - // TODO must store Orders in turns table + storeOrders(); storeState(); } @@ -44,4 +44,9 @@ public class Solo extends Ctrl { game.db.storeState(gameId, battle.getPlayer().getId(), battle.getOpponent().getId(), battle.unload(true)); } + + private void storeOrders() + { + game.db.storeTurn(gameId, battle.getPlayer().getId(), battle.unload(false)); + } } -- cgit v1.1-2-g2b99