From 3de9468258b3b4df86021098d0a408a64583e98f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Thu, 19 May 2016 17:21:26 +0200 Subject: NewGame: disable game mode selection, fix width, fix Resume existing battle --- .../src/ch/asynk/rustanddust/menu/NewGameMenu.java | 84 ++++++---------------- 1 file changed, 22 insertions(+), 62 deletions(-) diff --git a/core/src/ch/asynk/rustanddust/menu/NewGameMenu.java b/core/src/ch/asynk/rustanddust/menu/NewGameMenu.java index cdf24b1..4ce9f69 100644 --- a/core/src/ch/asynk/rustanddust/menu/NewGameMenu.java +++ b/core/src/ch/asynk/rustanddust/menu/NewGameMenu.java @@ -17,27 +17,20 @@ public class NewGameMenu extends Patch implements MenuCtrl.Panel private final RustAndDust game; private Label title; - private Label gameMode; - private Label gameModeValue; - private float gameModeWidth; private int battleIdx; + private float battleWidth; private Label battle; private Label battleValue; private Label objectives; private ObjectivesPanel objectivesPanel; protected Bg okBtn; protected Bg cancelBtn; - private boolean notImplemented; public NewGameMenu(RustAndDust game) { super(game.bgPatch); this.game = game; this.title = new Label(game.font); - this.title.write("- New Game"); - this.gameMode = new Label(game.font); - this.gameMode.write("Game mode : "); - this.gameModeValue = new Label(game.font); this.okBtn = new Bg(game.getUiRegion(game.UI_OK)); this.cancelBtn = new Bg(game.getUiRegion(game.UI_CANCEL)); this.battle = new Label(game.font); @@ -47,57 +40,45 @@ public class NewGameMenu extends Patch implements MenuCtrl.Panel this.objectives.write("Battle Objectives"); this.objectivesPanel = new ObjectivesPanel(game); - if (game.config.battle == null) { - battleIdx = 0; + this.battleIdx = 0; + this.battleWidth = 0f; + if (game.config.battle == null) game.config.battle = game.factory.battles[0]; - } else { - for (int i = 0; i < game.factory.battles.length; i++) { - if (game.config.battle == game.factory.battles[i]) { - battleIdx = i; - break; - } - } + for (int i = 0; i < game.factory.battles.length; i++) { + battleValue.write(game.config.battle.getName()); + if (battleWidth < battleValue.getWidth()) + battleWidth = battleValue.getWidth(); + if (game.config.battle == game.factory.battles[i]) + battleIdx = i; } battleValue.write(game.config.battle.getName()); float w = 0; - for (int i = game.config.gameMode.i; ;) { - gameModeValue.write(game.config.gameMode.s); - if (w < gameModeValue.getWidth()) - w = gameModeValue.getWidth(); - game.config.gameMode = game.config.gameMode.next(); - if (i == game.config.gameMode.i) break; - } - this.gameModeValue.write(game.config.gameMode.s); - this.gameModeWidth = w + 10 + gameMode.getWidth(); } @Override public MenuCtrl.MenuType postAnswer(boolean ok) { - if (ok && !notImplemented) return MenuCtrl.MenuType.BEGIN; + if (ok) return MenuCtrl.MenuType.RESUME; return MenuCtrl.MenuType.NONE; } @Override public String getAsk() { - if (notImplemented) - return String.format("'%s' Game Mode not implemented yet.", game.config.gameMode.s); - else - return String.format("Resume '%s' ?", game.config.battle.toString()); + return String.format("Resume '%s' ?", game.config.battle.toString()); } @Override public void computePosition() { float h = (title.getHeight() + TITLE_PADDING + (2 * PADDING)); - h += (gameMode.getHeight() + VSPACING); h += (battle.getHeight()); h += (objectives.getHeight()); - float w = gameModeWidth + (2 * PADDING); - + float w = battleWidth + battle.getWidth() + 10 + (2 * PADDING); + if (w < (title.getWidth() + (2 * PADDING))) + w = title.getWidth() + (2 * PADDING); float x = position.getX(w); float y = position.getY(h); setPosition(x, y, w, h); @@ -114,9 +95,6 @@ public class NewGameMenu extends Patch implements MenuCtrl.Panel battle.setPosition(x, y); battleValue.setPosition((x + battle.getWidth() + 10), y); y += dy; - gameMode.setPosition(x, y); - gameModeValue.setPosition((x + gameMode.getWidth() + 10), y); - y += dy; y += (TITLE_PADDING - VSPACING); title.setPosition(x, y); @@ -143,9 +121,6 @@ public class NewGameMenu extends Patch implements MenuCtrl.Panel } else if (cancelBtn.hit(x, y)) { game.playType(); return MenuCtrl.MenuType.MAIN; - } else if (gameMode.hit(x, y) || gameModeValue.hit(x, y)) { - game.playType(); - cycleGameMode(); } else if (battle.hit(x, y) || battleValue.hit(x, y)) { game.playType(); cycleBattle(); @@ -160,29 +135,13 @@ public class NewGameMenu extends Patch implements MenuCtrl.Panel private MenuCtrl.MenuType tryLaunch() { - if (!game.config.gameModeImplemented()) { - notImplemented = true; - return MenuCtrl.MenuType.OK; - } - game.config.gameId = game.db.getGameId(game.backend.getOpponentId(), game.config.battle.getId(), game.config.gameMode.i); - if (game.config.gameId != game.db.NO_RECORD) { - notImplemented = false; + if (game.config.gameId != game.db.NO_RECORD) return MenuCtrl.MenuType.OKKO; - } return MenuCtrl.MenuType.BEGIN; } - private void cycleGameMode() - { - game.config.gameMode = game.config.gameMode.next(); - float fx = gameModeValue.getX(); - float fy = gameModeValue.getY(); - gameModeValue.write(game.config.gameMode.s); - gameModeValue.setPosition(fx, fy); - } - private void cycleBattle() { battleIdx += 1; @@ -196,15 +155,18 @@ public class NewGameMenu extends Patch implements MenuCtrl.Panel } @Override - public MenuCtrl.MenuType prepare() { return MenuCtrl.MenuType.NEW_GAME; } + public MenuCtrl.MenuType prepare() + { + this.title.write(String.format("- New '%s' Game : ", game.config.gameMode.s)); + computePosition(); + return MenuCtrl.MenuType.NEW_GAME; + } @Override public void dispose() { super.dispose(); title.dispose(); - gameMode.dispose(); - gameModeValue.dispose(); objectives.dispose(); objectivesPanel.dispose(); battle.dispose(); @@ -221,8 +183,6 @@ public class NewGameMenu extends Patch implements MenuCtrl.Panel if (!visible) return; super.draw(batch); title.draw(batch); - gameMode.draw(batch); - gameModeValue.draw(batch); objectives.draw(batch); battle.draw(batch); battleValue.draw(batch); -- cgit v1.1-2-g2b99