From 2ebeade2bc9840106d9c207a9979ea304370961f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Thu, 10 Dec 2015 09:07:33 +0100 Subject: StateBreak: notify break through MIDDLE_CENTER --- core/src/ch/asynk/rustanddust/game/states/StateBreak.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/core/src/ch/asynk/rustanddust/game/states/StateBreak.java b/core/src/ch/asynk/rustanddust/game/states/StateBreak.java index bab504d..7c41677 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateBreak.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateBreak.java @@ -1,5 +1,6 @@ package ch.asynk.rustanddust.game.states; +import ch.asynk.rustanddust.ui.Position; import ch.asynk.rustanddust.engine.Orientation; import ch.asynk.rustanddust.game.Unit; import ch.asynk.rustanddust.game.hud.ActionButtons.Buttons; @@ -15,7 +16,7 @@ public class StateBreak extends StateCommon { activeUnit = null; ctrl.hud.actionButtons.show(Buttons.DONE.b); - ctrl.hud.pushNotify("Break move possible"); + ctrl.hud.notify("Break Through possible", Position.MIDDLE_CENTER); map.unitsBreakThroughShow(); } -- cgit v1.1-2-g2b99