From 299871e27193e4d080c09c161c942bec36079859 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Fri, 19 Dec 2014 08:56:11 +0100 Subject: StateDeployment: unblock turns when leaving, not on done --- core/src/ch/asynk/tankontank/game/states/StateDeployment.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/ch/asynk/tankontank/game/states/StateDeployment.java b/core/src/ch/asynk/tankontank/game/states/StateDeployment.java index 2c966e0..8632e23 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateDeployment.java +++ b/core/src/ch/asynk/tankontank/game/states/StateDeployment.java @@ -37,6 +37,7 @@ public class StateDeployment extends StateCommon if (entryZone != null) entryZone.enable(Hex.AREA, false); ctrl.hud.playerInfo.unitDock.hide(); + ctrl.hud.playerInfo.blockEndOfTurn(false); } @Override @@ -50,7 +51,6 @@ public class StateDeployment extends StateCommon public StateType done() { deployedUnits.clear(); - ctrl.hud.playerInfo.blockEndOfTurn(false); return StateType.DONE; } -- cgit v1.1-2-g2b99