From 2984813ed2e66fe5611ab017b98c76215df79eee Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Fri, 10 Oct 2014 15:44:50 +0200 Subject: enable rotate from GameStateSelect --- core/src/ch/asynk/tankontank/game/states/GameStateSelect.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/ch/asynk/tankontank/game/states/GameStateSelect.java b/core/src/ch/asynk/tankontank/game/states/GameStateSelect.java index 2f15ed8..b4c10f0 100644 --- a/core/src/ch/asynk/tankontank/game/states/GameStateSelect.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateSelect.java @@ -38,7 +38,7 @@ public class GameStateSelect extends GameStateCommon int assists = map.buildMoveAssists(pawn, hex); showPossibleTargetsMovesAssists(pawn); ctrl.hud.show( - false, + pawn.canMove(), (pawn.canMove() && (moves > 0)), (pawn.canAttack() && (targets > 0)), false, -- cgit v1.1-2-g2b99