From 262e589f1c42dc647aba5e7cfe82b43bf446fdab Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Thu, 31 Dec 2015 02:45:03 +0100 Subject: Options: remove 'Automatic Path' option --- .../ch/asynk/rustanddust/game/hud/OptionsPanel.java | 3 --- core/src/ch/asynk/rustanddust/menu/OptionsMenu.java | 19 ++++++++----------- 2 files changed, 8 insertions(+), 14 deletions(-) diff --git a/core/src/ch/asynk/rustanddust/game/hud/OptionsPanel.java b/core/src/ch/asynk/rustanddust/game/hud/OptionsPanel.java index 858d4ad..65b599a 100644 --- a/core/src/ch/asynk/rustanddust/game/hud/OptionsPanel.java +++ b/core/src/ch/asynk/rustanddust/game/hud/OptionsPanel.java @@ -13,7 +13,6 @@ import ch.asynk.rustanddust.ui.Position; public class OptionsPanel extends Patch { private String [] checkStrings = { - "Automatic Path", }; private String [] fxStrings = { "OFF", "10%", "20%", "30%", "40%", "50%", "60%", "70%", "80%", "90%", "ON" }; @@ -123,7 +122,6 @@ public class OptionsPanel extends Patch private void getValues() { - checkValues[0] = game.config.autoPath; fxVolumeIdx = (int) (game.config.fxVolume * 10); fxVolumeValue.write(fxStrings[fxVolumeIdx], fxVolumeValue.getX(), fxVolumeValue.getY()); } @@ -157,7 +155,6 @@ public class OptionsPanel extends Patch public void apply() { - game.config.autoPath = checkValues[0]; } @Override diff --git a/core/src/ch/asynk/rustanddust/menu/OptionsMenu.java b/core/src/ch/asynk/rustanddust/menu/OptionsMenu.java index e80d995..e3ff8cf 100644 --- a/core/src/ch/asynk/rustanddust/menu/OptionsMenu.java +++ b/core/src/ch/asynk/rustanddust/menu/OptionsMenu.java @@ -24,7 +24,6 @@ public class OptionsMenu extends Patch private String [] checkStrings = { "Debug", - "Automatic Path", "Show Enemy Possibilities", "Show Moves Assists", "Show Targets", @@ -77,11 +76,10 @@ public class OptionsMenu extends Patch private void getValues() { - checkValues[5] = game.config.showMoves; - checkValues[4] = game.config.showTargets; - checkValues[3] = game.config.showMoveAssists; - checkValues[2] = game.config.showEnemyPossibilities; - checkValues[1] = game.config.autoPath; + checkValues[4] = game.config.showMoves; + checkValues[3] = game.config.showTargets; + checkValues[2] = game.config.showMoveAssists; + checkValues[1] = game.config.showEnemyPossibilities; checkValues[0] = game.config.debug; fxVolumeIdx = (int) (game.config.fxVolume * 10); fxVolumeValue.write(fxStrings[fxVolumeIdx], fxVolumeValue.getX(), fxVolumeValue.getY()); @@ -91,11 +89,10 @@ public class OptionsMenu extends Patch private boolean apply() { - game.config.showMoves = checkValues[5]; - game.config.showTargets = checkValues[4]; - game.config.showMoveAssists = checkValues[3]; - game.config.showEnemyPossibilities = checkValues[2]; - game.config.autoPath = checkValues[1]; + game.config.showMoves = checkValues[4]; + game.config.showTargets = checkValues[3]; + game.config.showMoveAssists = checkValues[2]; + game.config.showEnemyPossibilities = checkValues[1]; game.config.debug = checkValues[0]; game.config.fxVolume = (fxVolumeIdx / 10.0f); game.config.graphics = game.config.graphics.get(graphicsIdx); -- cgit v1.1-2-g2b99