From 1fb1dfb1044fca8e7a1b357792a46cea2fca9131 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Mon, 5 Jan 2015 10:31:49 +0100 Subject: MenuScreen: reset battle in constructor --- core/src/ch/asynk/tankontank/screens/MenuScreen.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/core/src/ch/asynk/tankontank/screens/MenuScreen.java b/core/src/ch/asynk/tankontank/screens/MenuScreen.java index 80a1826..94eb700 100644 --- a/core/src/ch/asynk/tankontank/screens/MenuScreen.java +++ b/core/src/ch/asynk/tankontank/screens/MenuScreen.java @@ -90,6 +90,8 @@ public class MenuScreen implements Screen this.scenariosMenu = new ScenariosMenu(game, game.fontB, game.uiAtlas); this.tutorialsMenu = new TutorialsMenu(game, game.fontB, game.uiAtlas); + this.game.config.battle = null; + Gdx.input.setInputProcessor(new InputAdapter() { @Override public boolean touchDown(int x, int y, int pointer, int button) -- cgit v1.1-2-g2b99