From 157656391964c41465bb0380a096cea5d8d72172 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Tue, 16 Sep 2014 21:51:46 +0200 Subject: PawnImage#resetMoves do not rotate if not needed --- core/src/ch/asynk/tankontank/game/PawnImage.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/core/src/ch/asynk/tankontank/game/PawnImage.java b/core/src/ch/asynk/tankontank/game/PawnImage.java index c4b7581..9381a6d 100644 --- a/core/src/ch/asynk/tankontank/game/PawnImage.java +++ b/core/src/ch/asynk/tankontank/game/PawnImage.java @@ -45,7 +45,8 @@ public class PawnImage extends Image implements Pawn while(path.size() != 0) { Vector3 v = path.pop(); seq.addAction(Actions.moveTo(v.x, v.y, MOVE_TIME)); - seq.addAction(Actions.rotateTo(v.z, ROTATE_TIME)); + if (v.z != HexOrientation.KEEP.v) + seq.addAction(Actions.rotateTo(v.z, ROTATE_TIME)); } seq.addAction( Actions.run(new Runnable() { -- cgit v1.1-2-g2b99