From 07e0efdb469890c4847df38aced61baf12c1ec5b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Wed, 4 May 2016 13:23:09 +0200 Subject: Map: break move only for 1 hex --- core/src/ch/asynk/rustanddust/game/Map.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/ch/asynk/rustanddust/game/Map.java b/core/src/ch/asynk/rustanddust/game/Map.java index 6a0bb03..0c2edfa 100644 --- a/core/src/ch/asynk/rustanddust/game/Map.java +++ b/core/src/ch/asynk/rustanddust/game/Map.java @@ -103,7 +103,7 @@ public abstract class Map extends Map5Marshal activableUnits.clear(); if (success) { for (Unit unit : activatedUnits) { - if (unit.canBreak()) + if (unit.canBreak() && distance(e.defender.getTile(), unit.getTile()) == 1) activableUnits.add(unit); } } -- cgit v1.1-2-g2b99