From 076454dc49a9b0a319eeb21ee3658756550d8032 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Tue, 9 Feb 2016 22:58:18 +0100 Subject: MenuScreen: add currentMenu -> simplify code --- .../ch/asynk/rustanddust/screens/MenuScreen.java | 59 +++++++++++++--------- 1 file changed, 34 insertions(+), 25 deletions(-) diff --git a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java index 30191b2..41ed61e 100644 --- a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java +++ b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java @@ -14,6 +14,7 @@ import com.badlogic.gdx.math.Interpolation; import ch.asynk.rustanddust.RustAndDust; import ch.asynk.rustanddust.ui.Label; import ch.asynk.rustanddust.ui.Position; +import ch.asynk.rustanddust.ui.Widget; import ch.asynk.rustanddust.menu.MainMenu; import ch.asynk.rustanddust.menu.PlayMenu; import ch.asynk.rustanddust.menu.OptionsMenu; @@ -54,6 +55,7 @@ public class MenuScreen implements Screen private PlayMenu playMenu; private OptionsMenu optionsMenu; private TutorialsMenu tutorialsMenu; + private Widget currentMenu; private final MenuCamera camera; private final SpriteBatch batch; @@ -87,36 +89,46 @@ public class MenuScreen implements Screen this.playMenu = new PlayMenu(game); this.optionsMenu = new OptionsMenu(game); this.tutorialsMenu = new TutorialsMenu(game); + this.gamesMenu = new GamesMenu(game); Gdx.input.setInputProcessor(new InputAdapter() { @Override + public boolean touchDragged(int x, int y, int pointer) + { + int dx = (int) (dragPos.x - x); + int dy = (int) (dragPos.y - y); + dragPos.set(x, y); + camera.uiUnproject(x, y, touch); + // return drag(touch.x, touch.y, -dx, dy); + return false; + } + @Override public boolean touchDown(int x, int y, int pointer, int button) { + dragPos.set(x, y); camera.uiUnproject(x, y, touch); return hit(touch.x, touch.y); } }); + + currentMenu = mainMenu; + currentMenu.visible = true; } private boolean hit(float x, float y) { - if (mainMenu.hit(x, y)) { - mainMenu.visible = false; - showNextMenu(); - return true; - } else if (playMenu.hit(x, y)) { - mainMenu.visible = true; - playMenu.visible = false; - if (playMenu.launch) - startLoading(); - return true; - } else if (optionsMenu.hit(x, y)) { - mainMenu.visible = true; - optionsMenu.visible = false; - return true; - } else if (tutorialsMenu.hit(x, y)) { - mainMenu.visible = true; - tutorialsMenu.visible = false; + if (currentMenu.hit(x, y)) { + currentMenu.visible = false; + if (currentMenu == mainMenu) { + showNextMenu(); + } else if (currentMenu == playMenu) { + currentMenu = mainMenu; + if (playMenu.launch) + startLoading(); + } else { + currentMenu = mainMenu; + } + currentMenu.visible = true; return true; } @@ -125,14 +137,11 @@ public class MenuScreen implements Screen private void showNextMenu() { - MainMenu.Items item = mainMenu.getMenu(); - - if (item == MainMenu.Items.PLAY) - playMenu.visible = true; - else if (item == MainMenu.Items.OPTIONS) - optionsMenu.visible = true; - else if (item == MainMenu.Items.TUTORIALS) - tutorialsMenu.visible = true; + switch(mainMenu.getMenu()) { + case PLAY: currentMenu = playMenu; break; + case OPTIONS: currentMenu = optionsMenu; break; + case TUTORIALS: currentMenu = tutorialsMenu; break; + } } private void startLoading() -- cgit v1.1-2-g2b99