From 0694ea23fcd9c51b79717975ec4ec6467739ad52 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Wed, 5 Nov 2014 17:16:57 +0100 Subject: StateBreak,StateAnimation: no need to hide hud, done in StateCommon.goToNextState() --- core/src/ch/asynk/tankontank/game/states/StateAnimation.java | 1 - core/src/ch/asynk/tankontank/game/states/StateBreak.java | 1 - 2 files changed, 2 deletions(-) diff --git a/core/src/ch/asynk/tankontank/game/states/StateAnimation.java b/core/src/ch/asynk/tankontank/game/states/StateAnimation.java index ba9d853..acd9ceb 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateAnimation.java +++ b/core/src/ch/asynk/tankontank/game/states/StateAnimation.java @@ -5,7 +5,6 @@ public class StateAnimation extends StateCommon @Override public void enter(boolean flag) { - ctrl.hud.hide(); } @Override diff --git a/core/src/ch/asynk/tankontank/game/states/StateBreak.java b/core/src/ch/asynk/tankontank/game/states/StateBreak.java index 1a40f08..ac7aea4 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateBreak.java +++ b/core/src/ch/asynk/tankontank/game/states/StateBreak.java @@ -13,7 +13,6 @@ public class StateBreak extends StateCommon { done = false; activeUnit = null; - ctrl.hud.hide(); ctrl.hud.show(false, false, false, false, true, false); map.showBreakPawns(); } -- cgit v1.1-2-g2b99