From 016040397c7d9c005b2b296bf54c4262d6193ef6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Mon, 14 Mar 2016 09:36:52 +0100 Subject: MenuScreen: do not call dispose, switchTo takes care of it --- core/src/ch/asynk/rustanddust/screens/MenuScreen.java | 1 - 1 file changed, 1 deletion(-) diff --git a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java index 2f06f14..909f6da 100644 --- a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java +++ b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java @@ -115,7 +115,6 @@ public class MenuScreen implements Screen { RustAndDust.debug("LoadScreen", "assets ready : " + (Gdx.app.getJavaHeap()/1024.0f) + "KB"); game.switchToGame(); - dispose(); } @Override -- cgit v1.1-2-g2b99