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2014-11-01Hex,Map: add Hex.OBJECTIVE, howObjective(Hex) hideObjective(Hex)Jérémy Zurcher1-0/+0
2014-11-01clean up Pawn overlaysJérémy Zurcher7-0/+0
2014-11-01set new Tile overlays and cleanup usageJérémy Zurcher11-0/+0
2014-11-01update selectd hex overlayJérémy Zurcher2-0/+0
2014-10-29forgot to update assets origin filesJérémy Zurcher2-0/+0
2014-10-29update pawns-overlaysJérémy Zurcher2-0/+0
2014-10-29Unit: add ATTACK_ASSIST overlayJérémy Zurcher2-0/+0
2014-10-28pawn-overlays updatesJérémy Zurcher3-0/+0
2014-10-28assets.atlas -> hud.atlas pawns.atlas tile-overlays.atlas pawn-overlays.atlasJérémy Zurcher56-0/+0
2014-10-14add btn-promote*.png assetsJérémy Zurcher3-0/+0
2014-10-1206_rose.png -> 06_directions.png, add 08_orientation.pngJérémy Zurcher2-0/+0
2014-10-12fix btn-attack-off.pngJérémy Zurcher1-0/+0
2014-10-08update btn-*.pngJérémy Zurcher10-0/+0
2014-10-07add btn-check-*.pngJérémy Zurcher3-0/+0
2014-10-07oooops forgot to add 07_assist.pngJérémy Zurcher1-0/+0
2014-10-06update hud buttons pngJérémy Zurcher12-0/+0
2014-10-05add some images in data/miscJérémy Zurcher6-0/+0
2014-10-05rename act-target*.png -> act-attack*.pngJérémy Zurcher2-0/+0
2014-10-04regroup all images in 1 atlas data/assets.*Jérémy Zurcher43-0/+0
2014-10-04regroup all pawns in 1 atlasJérémy Zurcher36-0/+0
2014-10-03images updateJérémy Zurcher5-0/+0
2014-10-03MoveToAnimation: fix rotationJérémy Zurcher22-0/+0
2014-10-03update sherman-head.pngJérémy Zurcher1-0/+0
2014-10-03try new sherman pngJérémy Zurcher1-0/+0
2014-10-01add hex overlays MOVE and ROSEJérémy Zurcher2-0/+0
2014-10-01rework hex overheads imagesJérémy Zurcher5-0/+0
2014-09-26redo hex pngsJérémy Zurcher3-0/+0
2014-09-25add us/ge head.pngJérémy Zurcher2-0/+0
2014-09-23add hex overlays dataJérémy Zurcher4-0/+0
2014-09-22add unit.atlas overlayJérémy Zurcher1-0/+0
2014-09-21add test hex.png and hex.atlasJérémy Zurcher2-0/+0
2014-09-19add armies sources imagesJérémy Zurcher15-0/+0