Age | Commit message (Expand) | Author | Files | Lines |
2014-11-08 | Button: 3 states are UP/DOWN/ON | Jérémy Zurcher | 6 | -0/+0 |
2014-11-07 | assets: add hud ok.png and cancel.png | Jérémy Zurcher | 2 | -0/+0 |
2014-11-04 | hud atlas: add reinforcement-selected.png | Jérémy Zurcher | 1 | -0/+0 |
2014-11-02 | add turns grphic | Jérémy Zurcher | 1 | -0/+0 |
2014-11-02 | resize reinforcement image | Jérémy Zurcher | 1 | -0/+0 |
2014-11-02 | update hud graphics | Jérémy Zurcher | 23 | -0/+0 |
2014-11-02 | resize down flags | Jérémy Zurcher | 2 | -0/+0 |
2014-11-02 | add reinforcement.png to hud.atlas | Jérémy Zurcher | 1 | -0/+0 |
2014-11-01 | Hex,Map: add Hex.OBJECTIVE, howObjective(Hex) hideObjective(Hex) | Jérémy Zurcher | 1 | -0/+0 |
2014-11-01 | clean up Pawn overlays | Jérémy Zurcher | 7 | -0/+0 |
2014-11-01 | set new Tile overlays and cleanup usage | Jérémy Zurcher | 11 | -0/+0 |
2014-11-01 | update selectd hex overlay | Jérémy Zurcher | 2 | -0/+0 |
2014-10-29 | forgot to update assets origin files | Jérémy Zurcher | 2 | -0/+0 |
2014-10-29 | update pawns-overlays | Jérémy Zurcher | 2 | -0/+0 |
2014-10-29 | Unit: add ATTACK_ASSIST overlay | Jérémy Zurcher | 2 | -0/+0 |
2014-10-28 | pawn-overlays updates | Jérémy Zurcher | 3 | -0/+0 |
2014-10-28 | assets.atlas -> hud.atlas pawns.atlas tile-overlays.atlas pawn-overlays.atlas | Jérémy Zurcher | 56 | -0/+0 |
2014-10-14 | add btn-promote*.png assets | Jérémy Zurcher | 3 | -0/+0 |
2014-10-12 | 06_rose.png -> 06_directions.png, add 08_orientation.png | Jérémy Zurcher | 2 | -0/+0 |
2014-10-12 | fix btn-attack-off.png | Jérémy Zurcher | 1 | -0/+0 |
2014-10-08 | update btn-*.png | Jérémy Zurcher | 10 | -0/+0 |
2014-10-07 | add btn-check-*.png | Jérémy Zurcher | 3 | -0/+0 |
2014-10-07 | oooops forgot to add 07_assist.png | Jérémy Zurcher | 1 | -0/+0 |
2014-10-06 | update hud buttons png | Jérémy Zurcher | 12 | -0/+0 |
2014-10-05 | add some images in data/misc | Jérémy Zurcher | 6 | -0/+0 |
2014-10-05 | rename act-target*.png -> act-attack*.png | Jérémy Zurcher | 2 | -0/+0 |
2014-10-04 | regroup all images in 1 atlas data/assets.* | Jérémy Zurcher | 43 | -0/+0 |
2014-10-04 | regroup all pawns in 1 atlas | Jérémy Zurcher | 36 | -0/+0 |
2014-10-03 | images update | Jérémy Zurcher | 5 | -0/+0 |
2014-10-03 | MoveToAnimation: fix rotation | Jérémy Zurcher | 22 | -0/+0 |
2014-10-03 | update sherman-head.png | Jérémy Zurcher | 1 | -0/+0 |
2014-10-03 | try new sherman png | Jérémy Zurcher | 1 | -0/+0 |
2014-10-01 | add hex overlays MOVE and ROSE | Jérémy Zurcher | 2 | -0/+0 |
2014-10-01 | rework hex overheads images | Jérémy Zurcher | 5 | -0/+0 |
2014-09-26 | redo hex pngs | Jérémy Zurcher | 3 | -0/+0 |
2014-09-25 | add us/ge head.png | Jérémy Zurcher | 2 | -0/+0 |
2014-09-23 | add hex overlays data | Jérémy Zurcher | 4 | -0/+0 |
2014-09-22 | add unit.atlas overlay | Jérémy Zurcher | 1 | -0/+0 |
2014-09-21 | add test hex.png and hex.atlas | Jérémy Zurcher | 2 | -0/+0 |
2014-09-19 | add armies sources images | Jérémy Zurcher | 15 | -0/+0 |