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Tactical ground combat simulation for android
Jérémy Zurcher
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2014-11-01
Hex,Map: add Hex.OBJECTIVE, howObjective(Hex) hideObjective(Hex)
Jérémy Zurcher
1
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2014-11-01
clean up Pawn overlays
Jérémy Zurcher
7
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2014-11-01
set new Tile overlays and cleanup usage
Jérémy Zurcher
11
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+0
2014-11-01
update selectd hex overlay
Jérémy Zurcher
2
-0
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+0
2014-10-29
forgot to update assets origin files
Jérémy Zurcher
2
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/
+0
2014-10-29
update pawns-overlays
Jérémy Zurcher
2
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/
+0
2014-10-29
Unit: add ATTACK_ASSIST overlay
Jérémy Zurcher
2
-0
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+0
2014-10-28
pawn-overlays updates
Jérémy Zurcher
3
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+0
2014-10-28
assets.atlas -> hud.atlas pawns.atlas tile-overlays.atlas pawn-overlays.atlas
Jérémy Zurcher
56
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+0
2014-10-14
add btn-promote*.png assets
Jérémy Zurcher
3
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+0
2014-10-12
06_rose.png -> 06_directions.png, add 08_orientation.png
Jérémy Zurcher
2
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+0
2014-10-12
fix btn-attack-off.png
Jérémy Zurcher
1
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+0
2014-10-08
update btn-*.png
Jérémy Zurcher
10
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+0
2014-10-07
add btn-check-*.png
Jérémy Zurcher
3
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+0
2014-10-07
oooops forgot to add 07_assist.png
Jérémy Zurcher
1
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/
+0
2014-10-06
update hud buttons png
Jérémy Zurcher
12
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+0
2014-10-05
rename act-target*.png -> act-attack*.png
Jérémy Zurcher
2
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/
+0
2014-10-04
regroup all images in 1 atlas data/assets.*
Jérémy Zurcher
43
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/
+0