Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2014-11-22 | rename pawn tile atlases to unit hex | Jérémy Zurcher | 1 | -0/+0 |
2014-11-01 | Hex,Map: add Hex.OBJECTIVE, howObjective(Hex) hideObjective(Hex) | Jérémy Zurcher | 1 | -0/+0 |
index : RustAndDust | ||
Tactical ground combat simulation for android | Jérémy Zurcher |
summaryrefslogtreecommitdiffstats |
Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2014-11-22 | rename pawn tile atlases to unit hex | Jérémy Zurcher | 1 | -0/+0 |
2014-11-01 | Hex,Map: add Hex.OBJECTIVE, howObjective(Hex) hideObjective(Hex) | Jérémy Zurcher | 1 | -0/+0 |