| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2014-11-30 | ObjectiveSet,Map,Hex: visualy differenciate objectives that has to be hold ↵ | Jérémy Zurcher | 1 | -0/+0 | |
| and the others | |||||
| 2014-11-22 | rename pawn tile atlases to unit hex | Jérémy Zurcher | 1 | -0/+0 | |
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index : RustAndDust | |
| Tactical ground combat simulation for android | Jérémy Zurcher |
| summaryrefslogtreecommitdiffstats |
| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2014-11-30 | ObjectiveSet,Map,Hex: visualy differenciate objectives that has to be hold ↵ | Jérémy Zurcher | 1 | -0/+0 | |
| and the others | |||||
| 2014-11-22 | rename pawn tile atlases to unit hex | Jérémy Zurcher | 1 | -0/+0 | |