Age | Commit message (Expand) | Author | Files | Lines |
2016-03-21 | add util/Marshal | Jérémy Zurcher | 1 | -0/+18 |
2016-03-21 | BattleCommon,Map5Marshal: move JsonWriter & JsonReader usage from Map to Battle | Jérémy Zurcher | 2 | -22/+22 |
2016-03-21 | Solo: remove unused import statement | Jérémy Zurcher | 1 | -1/+0 |
2016-03-20 | StateType,Ctrl: add LOADING state and Ctrl.isLoading() | Jérémy Zurcher | 2 | -2/+10 |
2016-03-20 | Ctrl: processAction/Turn() -> action/turnDoneCb() + add orderProcessedCb() | Jérémy Zurcher | 4 | -7/+16 |
2016-03-15 | DB: fix date format | Jérémy Zurcher | 1 | -1/+1 |
2016-03-15 | Solo: use storeTurn(int) instead of storeTurn(...) | Jérémy Zurcher | 1 | -2/+2 |
2016-03-15 | DB: add storeTurn(int) that copies data from games table | Jérémy Zurcher | 1 | -0/+13 |
2016-03-14 | TankFireAnimation: set(...) set region dimensions | Jérémy Zurcher | 1 | -0/+5 |
2016-03-14 | DB: implement dropTables used in schema update | Jérémy Zurcher | 1 | -2/+16 |
2016-03-14 | DB: implement loadTurns(int), uses TurnRecord | Jérémy Zurcher | 1 | -16/+29 |
2016-03-14 | add util/TurnRecord | Jérémy Zurcher | 1 | -0/+72 |
2016-03-14 | DB: from(DatabaseCursor) -> gameFrom(DatabaseCursor) | Jérémy Zurcher | 1 | -3/+3 |
2016-03-14 | DB: deleteGame(GameRecord) -> deleteGame(int) | Jérémy Zurcher | 2 | -5/+6 |
2016-03-14 | DB/BattleCommon: add turnCount | Jérémy Zurcher | 5 | -27/+52 |
2016-03-14 | BattleCommon: loadd(String) sets currentPlayer | Jérémy Zurcher | 1 | -0/+1 |
2016-03-14 | MenuScreen: do not call dispose, switchTo takes care of it | Jérémy Zurcher | 1 | -1/+0 |
2016-03-14 | PlayMenu: dispose call GameRecord.clearList() | Jérémy Zurcher | 1 | -0/+1 |
2016-03-12 | SQL: update schema | Jérémy Zurcher | 5 | -121/+123 |
2016-03-07 | Ctrl: States are final | Jérémy Zurcher | 1 | -10/+10 |
2016-03-07 | Battle: clean up the API | Jérémy Zurcher | 6 | -43/+54 |
2016-03-07 | Ctrl: only RustAndDust param for constructor | Jérémy Zurcher | 2 | -5/+5 |
2016-03-07 | NewGameMenu: remove debug output | Jérémy Zurcher | 1 | -1/+0 |
2016-03-07 | Player: remove id from constructor | Jérémy Zurcher | 7 | -23/+21 |
2016-03-07 | BattleCommon: code compression | Jérémy Zurcher | 1 | -35/+6 |
2016-03-07 | BattleCommon: getWinner() first check if one player has no more units | Jérémy Zurcher | 1 | -3/+3 |
2016-03-03 | MenuScreen: remove unused var | Jérémy Zurcher | 1 | -1/+0 |
2016-03-03 | OptionsPanel: save config on apply | Jérémy Zurcher | 1 | -0/+1 |
2016-03-01 | PlayMenu : code factoring | Jérémy Zurcher | 1 | -11/+11 |
2016-03-01 | increase code revisionv24 | Jérémy Zurcher | 1 | -1/+1 |
2016-03-01 | fix ugly null pointer bug in Map5... | Jérémy Zurcher | 1 | -0/+2 |
2016-02-29 | DB: add getTurns(int) | Jérémy Zurcher | 1 | -0/+22 |
2016-02-29 | DB: get ready for schema update | Jérémy Zurcher | 1 | -0/+26 |
2016-02-29 | Solo: processTurn() save orders only into turns table | Jérémy Zurcher | 1 | -1/+6 |
2016-02-29 | Battle,Map5Marshal: add boolean full to unload(...) | Jérémy Zurcher | 4 | -12/+14 |
2016-02-29 | DB: fix storeTurn() | Jérémy Zurcher | 1 | -3/+2 |
2016-02-24 | increase code versionv23 | Jérémy Zurcher | 1 | -1/+1 |
2016-02-24 | RustAndDust: disable DB debugging output | Jérémy Zurcher | 1 | -1/+1 |
2016-02-24 | MenuCamera: disable hudCorrection, it breaks PlayMenu sizing | Jérémy Zurcher | 1 | -1/+2 |
2016-02-24 | PlayMenu: base rect size on list needs and screen dimension | Jérémy Zurcher | 1 | -7/+10 |
2016-02-24 | Scrollable: add getBestHeight(), simplify setPosition() | Jérémy Zurcher | 1 | -2/+7 |
2016-02-24 | PlayMenu: on delete, hide buttons | Jérémy Zurcher | 1 | -0/+2 |
2016-02-24 | List: use viewN | Jérémy Zurcher | 1 | -4/+4 |
2016-02-24 | DB: do not try to execute many commands in a row | Jérémy Zurcher | 1 | -2/+6 |
2016-02-23 | PlayMenu: join -> resume | Jérémy Zurcher | 1 | -10/+10 |
2016-02-23 | increase code revisionv22 | Jérémy Zurcher | 1 | -1/+1 |
2016-02-23 | DB: boolean storeTurn(int, int, String) -> boolean storeTurn(int, int, int, S... | Jérémy Zurcher | 1 | -4/+5 |
2016-02-23 | NewGameMenu: support resume existing game | Jérémy Zurcher | 1 | -5/+23 |
2016-02-23 | MenuCtrl: improve touch(float, float) | Jérémy Zurcher | 1 | -3/+12 |
2016-02-23 | Menu: void postAnswer(boolean ok) -> MenuType postAnswer(boolean ok) | Jérémy Zurcher | 6 | -6/+7 |