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Tactical ground combat simulation for android
Jérémy Zurcher
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2014-10-10
update tests according to the latest Pawn abstarcts declaration
Jérémy Zurcher
1
-2
/
+11
2014-10-09
Paw,Unit: set fire() rotate() move(in), reset()
Jérémy Zurcher
1
-0
/
+1
2014-10-09
tests update
Jérémy Zurcher
3
-31
/
+40
2014-10-08
Pawn,Unit: add canMove() and canAttack()
Jérémy Zurcher
1
-0
/
+2
2014-10-08
fix tests
Jérémy Zurcher
1
-0
/
+1
2014-10-07
Board: possiblePaths(p, from, to, points) remove 'from' and 'to' from point ↵
Jérémy Zurcher
1
-3
/
+3
Set 'points'
2014-10-06
fix tests
Jérémy Zurcher
2
-31
/
+43
2014-10-06
use ArrayList instead of Vector
Jérémy Zurcher
1
-3
/
+3
2014-10-03
Board: API goes GridPoint2
Jérémy Zurcher
1
-2
/
+4
2014-10-03
fix tests
Jérémy Zurcher
2
-5
/
+9
2014-10-01
add tests for Board.possiblePathsFilterAdd(int, int, Set<GridPoint2>)
Jérémy Zurcher
1
-1
/
+10
2014-10-01
add tests for Board.possiblePaths(...)
Jérémy Zurcher
1
-2
/
+16
2014-10-01
Helpers: FakeBoard has a searchBoard
Jérémy Zurcher
1
-2
/
+4
2014-10-01
update findAllPaths(...) tests
Jérémy Zurcher
1
-15
/
+19
2014-10-01
add possiblePaths(...) tests
Jérémy Zurcher
1
-1
/
+76
2014-10-01
remove unused import
Jérémy Zurcher
1
-3
/
+0
2014-10-01
test/.../Helpers: add FakePawn
Jérémy Zurcher
1
-4
/
+20
2014-10-01
FakeBoard and FakeTile go into test/../Helpers
Jérémy Zurcher
2
-60
/
+68
2014-10-01
add tests for SearchBoard.distance()
Jérémy Zurcher
1
-0
/
+96
2014-09-30
SearchBoard: remove useless check param for lineOfSight()
Jérémy Zurcher
1
-1
/
+1
2014-09-30
update tests for diagonals tiles order
Jérémy Zurcher
1
-184
/
+185
2014-09-29
add LineOfSightTest
Jérémy Zurcher
1
-0
/
+1482