Age | Commit message (Expand) | Author | Files | Lines |
2016-01-09 | TileSet: extends ArrayListIt | Jérémy Zurcher | 1 | -2/+10 |
2016-01-09 | Tile: add constructor param int capacity (of the stack) | Jérémy Zurcher | 3 | -7/+9 |
2016-01-09 | Tile: stack is private and is an ArrayListIt | Jérémy Zurcher | 2 | -10/+10 |
2016-01-09 | Move: swallows PathIterator | Jérémy Zurcher | 2 | -82/+62 |
2016-01-09 | Move: get rid of useless TileIterator | Jérémy Zurcher | 1 | -51/+0 |
2016-01-09 | while, for, if codding style | Jérémy Zurcher | 11 | -25/+25 |
2016-01-09 | Board: set initial size of animations to 10 | Jérémy Zurcher | 1 | -1/+1 |
2016-01-09 | StateBreak: remove useless import statement | Jérémy Zurcher | 1 | -1/+0 |
2016-01-09 | Board: forgot to dispose() the animation that is finished | Jérémy Zurcher | 1 | -1/+3 |
2016-01-09 | Board: use ArrayListIt: for animations too | Jérémy Zurcher | 1 | -10/+7 |
2016-01-09 | ArrayListIt: support Iterator.remove() | Jérémy Zurcher | 1 | -1/+3 |
2016-01-09 | use ArrayListIt | Jérémy Zurcher | 7 | -25/+27 |
2016-01-09 | add engine/util/ArrayListIt | Jérémy Zurcher | 1 | -0/+49 |
2016-01-07 | Config: add fxStrings | Jérémy Zurcher | 3 | -8/+7 |
2016-01-06 | increase code releasev18 | Jérémy Zurcher | 1 | -1/+1 |
2016-01-06 | Option menus: repalce VSPACING with LABEL_PADDING | Jérémy Zurcher | 2 | -29/+28 |
2016-01-06 | GameScreen: do not render or resize when on pause | Jérémy Zurcher | 2 | -2/+13 |
2016-01-06 | RustAndDust: always set log domain to RustAndDust | Jérémy Zurcher | 1 | -3/+5 |
2016-01-06 | Ctrl: do not process null Hex | Jérémy Zurcher | 1 | -1/+1 |
2016-01-05 | Ctrl: check if Player can do something after each action and at turn start | Jérémy Zurcher | 1 | -1/+8 |
2016-01-05 | Player: add boolean canDoSomething() | Jérémy Zurcher | 1 | -0/+11 |
2016-01-04 | increase code releasev17 | Jérémy Zurcher | 1 | -1/+1 |
2016-01-04 | StateMove: fix checkExit(Hex) usage, and path building | Jérémy Zurcher | 1 | -15/+20 |
2016-01-04 | PathBuilder: factorise best(Path, Path) out of chooseBest() and chooseExit() | Jérémy Zurcher | 1 | -16/+17 |
2016-01-04 | PathBuilder: replace setExit(Orientation) with chooseExit(Orientation) | Jérémy Zurcher | 3 | -16/+41 |
2016-01-04 | PathBuilder: factorise keepOnly(Path) out of choosBest() and chooseShortest() | Jérémy Zurcher | 1 | -12/+11 |
2016-01-04 | PathBuilder: use getPaths() | Jérémy Zurcher | 1 | -11/+13 |
2016-01-04 | PathBuilder: factorise getPaths(...) out of canExit() | Jérémy Zurcher | 1 | -7/+8 |
2016-01-04 | PathBuilder: factorise pathCanExit(...) out of canExit() | Jérémy Zurcher | 1 | -4/+10 |
2016-01-04 | StateMove: split checkExit() -> inplace | from hex | Jérémy Zurcher | 1 | -5/+14 |
2016-01-04 | OptionsPanel: fix quit battle | Jérémy Zurcher | 1 | -0/+1 |
2016-01-04 | StateBreak: use chooseShortest() | Jérémy Zurcher | 2 | -6/+6 |
2016-01-04 | PathBuilder: add chooseShortest() | Jérémy Zurcher | 1 | -0/+19 |
2016-01-04 | PathBuilder: remove useless code | Jérémy Zurcher | 1 | -3/+1 |
2016-01-04 | PathBuilder: choosePath() -p chooseBest() | Jérémy Zurcher | 3 | -3/+3 |
2016-01-04 | OptionsPanel: quick closing | Jérémy Zurcher | 1 | -0/+5 |
2016-01-04 | Map: fix call getDefense( defender.tile ) | Jérémy Zurcher | 1 | -1/+1 |
2016-01-04 | PathIterator: do not compute size all the time | Jérémy Zurcher | 1 | -3/+2 |
2016-01-04 | PathIterator: fix rotation support | Jérémy Zurcher | 1 | -2/+4 |
2016-01-04 | PathBuilder: do not compute distance if from == to | Jérémy Zurcher | 1 | -3/+5 |
2016-01-04 | PathBuilder: impove error msgs | Jérémy Zurcher | 3 | -4/+4 |
2016-01-04 | PathIterator: support simple rotation | Jérémy Zurcher | 1 | -3/+6 |
2016-01-04 | PathBuilder: if (from == to) build empty path | Jérémy Zurcher | 1 | -1/+6 |
2016-01-04 | UnitDock: replace selected red border with light grey Bg | Jérémy Zurcher | 2 | -7/+5 |
2016-01-04 | InfantryFireAnimation: add usage of HALF_WIDTH_P | Jérémy Zurcher | 1 | -2/+3 |
2016-01-04 | MenuScreen: set label just at the left of from point | Jérémy Zurcher | 1 | -2/+2 |
2016-01-04 | PathBuilder: shorten code | Jérémy Zurcher | 1 | -5/+2 |
2016-01-04 | PathBuilder: fix for at least one move | Jérémy Zurcher | 1 | -11/+12 |
2016-01-03 | increase android code releasev16 | Jérémy Zurcher | 1 | -1/+1 |
2015-12-31 | increase code versionv15 | Jérémy Zurcher | 1 | -1/+1 |