Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- add +Vector3 position
- add getPosition()
- add getRotation()
- add setRotation(float);
- removes moves stack for now
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- on node update push it onto the stack and add it to the moves if not already in
- if not enough moves to reach, set remaing to -1 not MAX_VALUE
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
it only implements
- setRotation(float r)
- translate(float dx, float dy)
- centerOn(float cx, float cy)
|
|
|
|
|