Age | Commit message (Expand) | Author | Files | Lines |
2016-01-24 | remove useless import statements | Jérémy Zurcher | 3 | -3/+0 |
2016-01-24 | Order,OrderList: this.player goes from Order to OrderList | Jérémy Zurcher | 3 | -17/+17 |
2016-01-24 | engine.Order, engine.OrderList, game.Command -> game.Order, game.OrderList | Jérémy Zurcher | 5 | -87/+65 |
2016-01-24 | Battle: setup return StateType, calls hud.update() when players are set | Jérémy Zurcher | 3 | -15/+19 |
2016-01-24 | Battle: merge start() into setup() | Jérémy Zurcher | 5 | -36/+47 |
2016-01-24 | Battles: use add(int, int) instead of add(map.getHex(int, int)) | Jérémy Zurcher | 2 | -25/+25 |
2016-01-24 | Zone: add method add(int, int) | Jérémy Zurcher | 2 | -1/+6 |
2016-01-24 | Command: add hq attribute in toJson | Jérémy Zurcher | 1 | -0/+1 |
2016-01-24 | BattleCommon: add getWinner(int) | Jérémy Zurcher | 3 | -40/+27 |
2016-01-23 | increase code versionv21 | Jérémy Zurcher | 1 | -1/+1 |
2016-01-22 | increase code versionv20 | Jérémy Zurcher | 1 | -1/+1 |
2016-01-22 | Battles: add _id and description | Jérémy Zurcher | 2 | -0/+9 |
2016-01-22 | Battle: add public int getId() | Jérémy Zurcher | 2 | -0/+9 |
2016-01-22 | PlayMenu: add Battle Objectives | Jérémy Zurcher | 1 | -0/+20 |
2016-01-22 | OptionsPanel: add Battle Objectives | Jérémy Zurcher | 1 | -1/+26 |
2016-01-22 | ObjectivesPanel: no need to keep a ref to RustAndDust | Jérémy Zurcher | 1 | -2/+0 |
2016-01-22 | add game/hud/ObjectivesPanel | Jérémy Zurcher | 1 | -0/+106 |
2016-01-22 | OptionsPanel: add missing title.dispose() | Jérémy Zurcher | 1 | -0/+1 |
2016-01-19 | MenuScreen: pause render and riseze onPause() | Jérémy Zurcher | 1 | -2/+8 |
2016-01-19 | Ctrl: add getCtrl(GameMode) | Jérémy Zurcher | 2 | -2/+13 |
2016-01-18 | TutorialsMenu: ask to visit rustanddust.ch | Jérémy Zurcher | 1 | -1/+1 |
2016-01-14 | add game.ctrl.solo: first step into multimode game | Jérémy Zurcher | 3 | -2/+16 |
2016-01-14 | increase code versionv19 | Jérémy Zurcher | 1 | -1/+1 |
2016-01-14 | InfantryFireAnimation: add missing var init in Shot.set(...) | Jérémy Zurcher | 1 | -0/+3 |
2016-01-13 | fix typo | Jérémy Zurcher | 1 | -1/+1 |
2016-01-11 | IterableArray does not extends ArrayList but has it's own implementation | Jérémy Zurcher | 6 | -38/+129 |
2016-01-11 | coding style | Jérémy Zurcher | 1 | -1/+1 |
2016-01-11 | add engine.util.Collection and use it | Jérémy Zurcher | 6 | -10/+26 |
2016-01-11 | use IterableStack, IterableSet and IterableQueue | Jérémy Zurcher | 5 | -37/+33 |
2016-01-11 | extract IterableStack, IterableSet and IterableQueue out of IterableArray | Jérémy Zurcher | 4 | -27/+62 |
2016-01-11 | ArrayListIt -> IterableArray | Jérémy Zurcher | 12 | -43/+43 |
2016-01-11 | PathBuilder: tiles and paths use ArrayListIt | Jérémy Zurcher | 2 | -13/+10 |
2016-01-11 | Board: tilesToDraw init capacity is 20 | Jérémy Zurcher | 1 | -1/+1 |
2016-01-11 | Board: tilesToDraw is an ArrayListIt | Jérémy Zurcher | 1 | -16/+11 |
2016-01-11 | ArrayListIt: add addUnique | Jérémy Zurcher | 1 | -0/+7 |
2016-01-11 | SearchBoard: use ArrayListIt | Jérémy Zurcher | 1 | -16/+11 |
2016-01-10 | ArrayListIt: add push pop enqueue dequeue | Jérémy Zurcher | 1 | -0/+20 |
2016-01-10 | OrderList is an ArrayListIt | Jérémy Zurcher | 2 | -8/+12 |
2016-01-09 | Engagement: use ArrayListIt instead of LinkedList | Jérémy Zurcher | 1 | -2/+3 |
2016-01-09 | TileSet: extends ArrayListIt | Jérémy Zurcher | 1 | -2/+10 |
2016-01-09 | Tile: add constructor param int capacity (of the stack) | Jérémy Zurcher | 3 | -7/+9 |
2016-01-09 | Tile: stack is private and is an ArrayListIt | Jérémy Zurcher | 2 | -10/+10 |
2016-01-09 | Move: swallows PathIterator | Jérémy Zurcher | 2 | -82/+62 |
2016-01-09 | Move: get rid of useless TileIterator | Jérémy Zurcher | 1 | -51/+0 |
2016-01-09 | while, for, if codding style | Jérémy Zurcher | 11 | -25/+25 |
2016-01-09 | Board: set initial size of animations to 10 | Jérémy Zurcher | 1 | -1/+1 |
2016-01-09 | StateBreak: remove useless import statement | Jérémy Zurcher | 1 | -1/+0 |
2016-01-09 | Board: forgot to dispose() the animation that is finished | Jérémy Zurcher | 1 | -1/+3 |
2016-01-09 | Board: use ArrayListIt: for animations too | Jérémy Zurcher | 1 | -10/+7 |
2016-01-09 | ArrayListIt: support Iterator.remove() | Jérémy Zurcher | 1 | -1/+3 |