Age | Commit message (Expand) | Author | Files | Lines |
2014-12-09 | GameScreen,Hud: hud draw FPS on DEBUG | Jérémy Zurcher | 1 | -0/+7 |
2014-12-09 | Hud: mark draw() and drawDebug() with @Override | Jérémy Zurcher | 1 | -0/+2 |
2014-12-09 | Hud: load font from hud.atlas not skin | Jérémy Zurcher | 1 | -2/+3 |
2014-12-03 | Hud,hud... implement interface Animation | Jérémy Zurcher | 1 | -2/+5 |
2014-11-30 | Engagement: update it to show dice an flags | Jérémy Zurcher | 1 | -2/+3 |
2014-11-30 | Ctrl,Hud: wait for animations and dialogs to be closed before leaving animati... | Jérémy Zurcher | 1 | -1/+3 |
2014-11-27 | Map: add Map.Engagement, use it in hud.Engagement | Jérémy Zurcher | 1 | -2/+2 |
2014-11-27 | Hud,Ctrl,OkCancel: Hud stacks dialogs | Jérémy Zurcher | 1 | -66/+51 |
2014-11-27 | Hud: simplify touchUp() code | Jérémy Zurcher | 1 | -18/+17 |
2014-11-27 | Ctrl,Hud: only hit dialogs when in action | Jérémy Zurcher | 1 | -0/+4 |
2014-11-26 | Hud: add boolean dialogOn() | Jérémy Zurcher | 1 | -0/+5 |
2014-11-26 | Hud: get ready to fix dialogAction bug | Jérémy Zurcher | 1 | -6/+15 |
2014-11-23 | Hud: block everything else if a dialog is visible | Jérémy Zurcher | 1 | -3/+6 |
2014-11-23 | HUd: regroup dialogs into a Widget[] | Jérémy Zurcher | 1 | -14/+13 |
2014-11-23 | add hudEngagement dialog | Jérémy Zurcher | 1 | -4/+23 |
2014-11-22 | Hud,Map: set ugly engagementSummary panel | Jérémy Zurcher | 1 | -1/+12 |
2014-11-22 | hud/Position: replace up() down() with horizontal/verticalMirror() | Jérémy Zurcher | 1 | -1/+1 |
2014-11-22 | Hud: notificytion time is 2 seconds by default | Jérémy Zurcher | 1 | -3/+4 |
2014-11-19 | Hud: differenciate END_TURN end ABORT_TURN | Jérémy Zurcher | 1 | -2/+7 |
2014-11-18 | add StateEscape and Hud.askExitBoard() | Jérémy Zurcher | 1 | -0/+11 |
2014-11-18 | Hud: factorize closeDialog() | Jérémy Zurcher | 1 | -4/+4 |
2014-11-16 | Hud: if okCancel or stats are visible only them can hit | Jérémy Zurcher | 1 | -5/+8 |
2014-11-16 | Ctrl,Hud: add checkDeploymentDone(), endDeployment(), askEndDeployment() | Jérémy Zurcher | 1 | -0/+13 |
2014-11-15 | Hud: add notifyEndOfTurn() | Jérémy Zurcher | 1 | -0/+7 |
2014-11-15 | Hud,PlayerInfo: askEndTurn() -> askEndOfTurn() | Jérémy Zurcher | 1 | -1/+1 |
2014-11-13 | Ctrl: endPlayerTurn() -> abortPlayerTurn() | Jérémy Zurcher | 1 | -1/+1 |
2014-11-11 | Hud,PlayerInfo: simplify touchUp/Down control | Jérémy Zurcher | 1 | -12/+16 |
2014-11-11 | Ctrl,Hud: replace changeState(...) with stateTouchUp() and toggleState(...) | Jérémy Zurcher | 1 | -12/+0 |
2014-11-11 | WIP | Jérémy Zurcher | 1 | -4/+5 |
2014-11-11 | Hud: first chekout reinforcement and unitDock, if not hide Dock | Jérémy Zurcher | 1 | -2/+2 |
2014-11-10 | Hud: use PlayerInfo | Jérémy Zurcher | 1 | -105/+20 |
2014-11-10 | add game/hud/PlayerInfo | Jérémy Zurcher | 1 | -1/+1 |
2014-11-10 | UnitDock: support setPosition(Position, float) | Jérémy Zurcher | 1 | -1/+1 |
2014-11-10 | Ctl,Hud: setup end of game screen | Jérémy Zurcher | 1 | -14/+35 |
2014-11-10 | Hud: actionButtons padding 10f -> 5f | Jérémy Zurcher | 1 | -1/+1 |
2014-11-10 | use ActionButtons | Jérémy Zurcher | 1 | -132/+26 |
2014-11-09 | Hud: update to follow new widgets | Jérémy Zurcher | 1 | -29/+75 |
2014-11-09 | Position: can now compute a position relative to another widget | Jérémy Zurcher | 1 | -2/+2 |
2014-11-08 | Hud: update end of turn Dialog msg | Jérémy Zurcher | 1 | -1/+1 |
2014-11-08 | game/hud: Text*.java -> Label*.java | Jérémy Zurcher | 1 | -12/+12 |
2014-11-07 | Hud: add dialog end turn ?? | Jérémy Zurcher | 1 | -1/+24 |
2014-11-05 | Hud: show/hide/block reinforcement | Jérémy Zurcher | 1 | -0/+8 |
2014-11-05 | add game/states/StateEntry | Jérémy Zurcher | 1 | -1/+11 |
2014-11-04 | Hud: no not set the button on after calling set statevim core/src/ch/asynk/ta... | Jérémy Zurcher | 1 | -5/+2 |
2014-11-04 | UnitDock: code reorder | Jérémy Zurcher | 1 | -18/+18 |
2014-11-04 | Hud: remove empty line | Jérémy Zurcher | 1 | -1/+0 |
2014-11-04 | Hurd: improve image touch scheme | Jérémy Zurcher | 1 | -12/+13 |
2014-11-04 | UnitDock: add selected pawn Image | Jérémy Zurcher | 1 | -1/+1 |
2014-11-04 | Ctrl: keep track of current StateType, notify Hud on change | Jérémy Zurcher | 1 | -0/+4 |
2014-11-04 | Hud: import State.StateType | Jérémy Zurcher | 1 | -4/+5 |