Age | Commit message (Expand) | Author | Files | Lines |
2014-11-04 | engine/Player: reinforcement is public -> no need of reinforcementCount() | Jérémy Zurcher | 1 | -1/+1 |
2014-11-04 | Hud: reinforcement+reinforcementText -> TextImage reinforcement | Jérémy Zurcher | 1 | -15/+7 |
2014-11-04 | hud...: replace contains(float, float) with hit(float, float) | Jérémy Zurcher | 1 | -7/+7 |
2014-11-04 | Hud: use TextImage for turns and aps | Jérémy Zurcher | 1 | -16/+7 |
2014-11-04 | Button: add void draw(Batch batch) | Jérémy Zurcher | 1 | -6/+6 |
2014-11-03 | Hud: add unitDock | Jérémy Zurcher | 1 | -1/+12 |
2014-11-03 | Hud: use turns click instead of flag click to end turn | Jérémy Zurcher | 1 | -3/+4 |
2014-11-02 | Hud: add reinforcementText | Jérémy Zurcher | 1 | -2/+17 |
2014-11-02 | Hud: add turns and turnsText | Jérémy Zurcher | 1 | -1/+13 |
2014-11-02 | Hud: replace Msg status with Image aps and Text apsText | Jérémy Zurcher | 1 | -6/+12 |
2014-11-02 | Player,Hud: move all graphics from Player to Hud | Jérémy Zurcher | 1 | -16/+57 |
2014-11-01 | Hup,StateAttack: support and use Msg.pushWrite(...) | Jérémy Zurcher | 1 | -3/+9 |
2014-11-01 | add notifications | Jérémy Zurcher | 1 | -1/+3 |
2014-11-01 | Msg: use Position | Jérémy Zurcher | 1 | -1/+7 |
2014-10-28 | use 4 atlases, set Unit overlays | Jérémy Zurcher | 1 | -1/+1 |
2014-10-17 | Ctrl: use Player player,opponent and swap them on turn end | Jérémy Zurcher | 1 | -5/+5 |
2014-10-17 | Playre: fix setTopLeft() | Jérémy Zurcher | 1 | -2/+2 |
2014-10-17 | Hud: add notify(String) use it from Ctrl and StateSelect | Jérémy Zurcher | 1 | -0/+4 |
2014-10-17 | Hud: use player instead of player.flag | Jérémy Zurcher | 1 | -20/+6 |
2014-10-16 | Hud: correctly init flag | Jérémy Zurcher | 1 | -2/+1 |
2014-10-16 | Hud: set Next Player Msg | Jérémy Zurcher | 1 | -1/+1 |
2014-10-16 | Hud: fix buttons background | Jérémy Zurcher | 1 | -6/+7 |
2014-10-15 | Hud: add Msg | Jérémy Zurcher | 1 | -4/+8 |
2014-10-15 | Bg: rect is protected | Jérémy Zurcher | 1 | -6/+10 |
2014-10-14 | Click on Flag to end current player's turn | Jérémy Zurcher | 1 | -1/+4 |
2014-10-14 | Hud: on hide, set buttonsRect.set(0, 0, 0, 0); | Jérémy Zurcher | 1 | -0/+1 |
2014-10-14 | add promote action | Jérémy Zurcher | 1 | -1/+12 |
2014-10-14 | Ctrl: use Player[2], randomize first player, add currentPlayer() and otherPla... | Jérémy Zurcher | 1 | -1/+1 |
2014-10-13 | GameState: plugin StateType.ATTACK -> StateAttack() + quick fire, wait for th... | Jérémy Zurcher | 1 | -2/+1 |
2014-10-12 | GameState* -> State | Jérémy Zurcher | 1 | -3/+3 |
2014-10-12 | rename GameCtrl -> Ctrl | Jérémy Zurcher | 1 | -2/+2 |
2014-10-12 | add a few debug System.err | Jérémy Zurcher | 1 | -1/+1 |
2014-10-12 | GameState: fixes cleanup rewrite | Jérémy Zurcher | 1 | -1/+1 |
2014-10-12 | GameFactoy,GameCtrl,Hud: plugin in Player | Jérémy Zurcher | 1 | -14/+8 |
2014-10-10 | rework GameState | Jérémy Zurcher | 1 | -1/+1 |
2014-10-10 | Hud: extract hud/Button, Button instances go public | Jérémy Zurcher | 1 | -103/+6 |
2014-10-10 | Hud: buttons rely on visible for hit, implement checkBtn | Jérémy Zurcher | 1 | -13/+12 |
2014-10-10 | Hud: add setRotateOff() | Jérémy Zurcher | 1 | -2/+7 |
2014-10-08 | Hud: buttons ard on/off/down, control buttons with show(boolean ...) | Jérémy Zurcher | 1 | -69/+101 |
2014-10-08 | Hud.Button: clean up | Jérémy Zurcher | 1 | -14/+22 |
2014-10-07 | Hud: add checkBtn and enableCheck() | Jérémy Zurcher | 1 | -1/+13 |
2014-10-07 | Hud: no not accept cancelBtn hit when disabled | Jérémy Zurcher | 1 | -2/+2 |
2014-10-07 | Hud: rename xxxAct -> xxxBtn | Jérémy Zurcher | 1 | -41/+41 |
2014-10-07 | Hud: add ON OFF DISABLED constants | Jérémy Zurcher | 1 | -13/+22 |
2014-10-07 | Hud: do not call ctrl.abort() twice | Jérémy Zurcher | 1 | -1/+0 |
2014-10-07 | HUD: move right | Jérémy Zurcher | 1 | -14/+15 |
2014-10-06 | Hud: only accept buttons if not in Action | Jérémy Zurcher | 1 | -7/+10 |
2014-10-06 | Hud: buttons have 3 states now | Jérémy Zurcher | 1 | -49/+85 |
2014-10-06 | GameCtrl: replace inAnimation() with mayProcessTouch() | Jérémy Zurcher | 1 | -2/+2 |
2014-10-06 | GameCtrl: add inAnimation() and animationDone() | Jérémy Zurcher | 1 | -3/+3 |