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RustAndDust
PvP
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units1
Tactical ground combat simulation for android
Jérémy Zurcher
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core
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src
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ch
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asynk
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tankontank
/
engine
/
SearchBoard.java
Age
Commit message (
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Author
Files
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2014-10-06
SearchBoard.Node: add tString()
Jérémy Zurcher
1
-0
/
+6
2014-10-06
use ArrayList instead of Vector
Jérémy Zurcher
1
-19
/
+18
2014-10-04
SearchBoard: on filtering if one path matches and has the exact size, chose it
Jérémy Zurcher
1
-2
/
+8
2014-10-04
SearchBoard: if distance between from and to is 1, chose this single move
Jérémy Zurcher
1
-2
/
+9
2014-10-04
SearchBoard: fix possibleMoves
Jérémy Zurcher
1
-2
/
+6
2014-10-03
Board.Orientation -> Orientation
Jérémy Zurcher
1
-14
/
+14
2014-10-03
Board,SearchBoard: add getFinalPath(getFinalPath(Vector<GridPoint3> path)
Jérémy Zurcher
1
-0
/
+4
2014-10-02
SearchBoard: fix possiblePaths road march
Jérémy Zurcher
1
-5
/
+4
2014-10-01
Board/SearchBoard: possiblePathsFilterAdd -> possiblePathsFilterToggle
Jérémy Zurcher
1
-4
/
+9
2014-10-01
Board/SearchBoard: add possiblePathsFilterAdd(int, int, Set<GridPoint2>)
Jérémy Zurcher
1
-1
/
+29
2014-10-01
findAllPaths: support roadMarch, do not touch nodes state, returns List<Vecto...
Jérémy Zurcher
1
-28
/
+25
2014-10-01
SearchBoard: add possiblePaths(...) TODO roadMarch support
Jérémy Zurcher
1
-0
/
+53
2014-10-01
SearchBoard: adjacents is now local to function
Jérémy Zurcher
1
-26
/
+28
2014-10-01
SearchBoard: add distance(Node, Node)
Jérémy Zurcher
1
-0
/
+5
2014-10-01
SearchBoard: add boolean inMap()
Jérémy Zurcher
1
-0
/
+12
2014-10-01
Board.distance() -> SearchBoard.distance()
Jérémy Zurcher
1
-0
/
+19
2014-09-30
Board/SearchBoard: clean up
Jérémy Zurcher
1
-52
/
+60
2014-09-30
SearchBoard: qick implementation of hasClearLineOfSight(...)
Jérémy Zurcher
1
-4
/
+29
2014-09-30
SearchBoard: remove useless check param for lineOfSight()
Jérémy Zurcher
1
-9
/
+4
2014-09-30
SearchBoard: add diagonalLineOfSight(...)
Jérémy Zurcher
1
-1
/
+33
2014-09-30
SearchBoard: cleanup
Jérémy Zurcher
1
-14
/
+11
2014-09-29
SearchBoard: add List<Node> lineOfSight()
Jérémy Zurcher
1
-1
/
+105
2014-09-29
SearchBoard: coding style
Jérémy Zurcher
1
-2
/
+2
2014-09-27
go from orthogonal coordinates to skew coordinates
Jérémy Zurcher
1
-51
/
+35
2014-09-26
SearchBoard: fix openToAttackFrom() use a queue add fix attackAngle
Jérémy Zurcher
1
-30
/
+52
2014-09-25
SearchBoard: add openToAttackFrom() NOT COMPLETE
Jérémy Zurcher
1
-0
/
+90
2014-09-25
SearchBoard: clean up
Jérémy Zurcher
1
-19
/
+23
2014-09-25
Pawn.getMvt -> Pawn.getMovementPoints
Jérémy Zurcher
1
-1
/
+1
2014-09-25
Pawn.roadMarch() -> Pawn.getRoadMarchBonus()
Jérémy Zurcher
1
-1
/
+1
2014-09-24
SearchBoard: update if roadMarch and (mvtLeft > bonus) overtake dst.mvtLeft
Jérémy Zurcher
1
-2
/
+4
2014-09-24
add SearchBoard
Jérémy Zurcher
1
-0
/
+185